Category:Portal level design: Difference between revisions
		
		
		
		
		
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| * [[Ending a Portal map|Ending a map]] | * [[Ending a Portal map|Ending a map]] | ||
| * [[Creating an energy ball launcher and catcher|Energy ball launcher/catcher]] | * [[Creating an energy ball launcher and catcher|Energy ball launcher/catcher]] | ||
| * [ | * [https://developer.valvesoftware.com/wiki/Emancipation_Grid#Creating_a_Portal_1_Fizzler Fizzler] | ||
| * [[Portal Glitch Prevention|Glitch Prevention]] | * [[Portal Glitch Prevention|Glitch Prevention]] | ||
| * [[Creating an incinerator|Incinerator]] | * [[Creating an incinerator|Incinerator]] | ||
Revision as of 02:59, 13 June 2019
 This article focuses on Portal level design. For general mapping tutorials, see Category:Level Design.
 This article focuses on Portal level design. For general mapping tutorials, see Category:Level Design.
| Getting startedEntity CreationDesignConstructing ElementsLevel Creation Tutorials
 ScriptingModding | Additive Information
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