Category:VGUI: Difference between revisions
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'''VGUI''' (or, technically, "'''VGUI2'''"), is used to display dynamic 2D images in Source. This includes dialogues and buttons, the [[HUD]], and even the surfaces of monitors and screens in the 3D world. It is platform-independent and [[Wikipedia:Unicode|Unicode]]-compliant. | '''VGUI''' (or, technically, "'''VGUI2'''"), is used to display dynamic 2D images in Source. This includes dialogues and buttons, the [[HUD]], and even the surfaces of monitors and screens in the 3D world. It is platform-independent and [[Wikipedia:Unicode|Unicode]]-compliant. | ||
Revision as of 06:23, 24 April 2013
Template:Otherlang2 VGUI (or, technically, "VGUI2"), is used to display dynamic 2D images in Source. This includes dialogues and buttons, the HUD, and even the surfaces of monitors and screens in the 3D world. It is platform-independent and Unicode-compliant.
VGUI2 forms can technically be displayed on the Windows and Mac desktop (e.g. Steam) as well as in-game.
Subcategories
This category has the following 3 subcategories, out of 3 total.
C
- VGUI Controls (13 P)
- Custom VGUI Controls (4 P)
H
- HUD (7 P)
Pages in category "VGUI"
The following 53 pages are in this category, out of 53 total.
C
F
H
P
S
V
- VGUI Documentation
- VGUI HTML Screen In Multiplayer/EntHTML.cpp
- VGUI HTML Screen In Multiplayer/EntHTML.h
- VGUI HTML Screen In Multiplayer/HTMLView.cpp
- VGUI HTML Screen In Multiplayer/IHTMLView.h
- VGUI HTML Screen In Multiplayer/sv htmlview support.cpp
- VGUI HTML Screen In Orange Box/EntHTML.cpp
- VGUI HTML Screen In Orange Box/HTMLView.cpp
- VGUI HTML Screen In Orange Box/IHTMLView.h
- VGUI HTML Screen/EntHTML.cpp
- VGUI HTML Screen/EntHTML.h
- VGUI HTML Screen/HTMLView.cpp
- VGUI HTML Screen/HTMLView.res
- VGUI HTML Screen/IHTMLView.h
- VGUI on entity
- VGUI Position and Size Flags
- Steam Deck
- VGUI2 Programming Best Practices
- VPANEL