Category:VGUI: Difference between revisions

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(Public interfaces are enough for making standalone apps)
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'''VGUI''' (or, technically, "'''VGUI2'''"), is used to display dynamic 2D images in Source. This includes dialogues and buttons, the [[HUD]], and even the surfaces of monitors and screens in the 3D world. It is platform-independent and [[Wikipedia:Unicode|Unicode]]-compliant.
'''VGUI''' (or, technically, "'''VGUI2'''"), is used to display dynamic 2D images in Source. This includes dialogues and buttons, the [[HUD]], and even the surfaces of monitors and screens in the 3D world. It is platform-independent and [[Wikipedia:Unicode|Unicode]]-compliant.



Revision as of 06:23, 24 April 2013

Template:Otherlang2 VGUI (or, technically, "VGUI2"), is used to display dynamic 2D images in Source. This includes dialogues and buttons, the HUD, and even the surfaces of monitors and screens in the 3D world. It is platform-independent and Unicode-compliant.

VGUI2 forms can technically be displayed on the Windows and Mac desktop (e.g. Steam) as well as in-game.

Subcategories

This category has the following 3 subcategories, out of 3 total.

C

H