Customizing Gamepad UI
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Remember to check for any notes left by the tagger at this article's talk page.
This page details how to customize the controller-oriented UI, referred as Gamepad UI in Half-Life 2 and/or Portal.
Scheme resource files
All of these .res
files are located in <mod>\gamepadui
folder. Open these files with any text editors (such as Windows Notepad, Notepad++) to edit them.
schemeachievement.res
- Achievement page.schemechapterbutton.res
- New game/select chapters.schemeextras.res
- Extras ( 20th anniversary update only)schememainmenu.res
- Game menu (basicallyGameMenu.res
but for Gamepad UI)schemepanel.res
- Title, navigation buttons, and message.schemesavebutton.res
- Save/load menu UI.schemetab.res
- Tabs, used in options menu.
schemeoptions_checkybox.res
- Checkboxschemeoptions_sectiontitle.res
- Section header (used in Options > Keyboard)schemeoptions_skillyskill.res
- Difficulty optionsschemeoptions_slideyslide.res
- Slider (used in Options)schemeoptions_wheelywheel.res
- Toggle (used in Options)
Colors
All color values are RGBA.
Fonts
Fonts can be also changed. By default in Half-Life 2 (since 20th anniversary), it uses the GorDIN font, while Portal (and HL2 steam_legacy
/previous version), uses the DIN1451Alt and Deja Vu Sans/Noto Sans font.
Todo: Document more and make this page better.