Left 4 Dead 2 Level Creation: Difference between revisions

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* [[Your First Map|Your First Map (General Hammer Tutorial)]]
* [[Your First Map|Your First Map (General Hammer Tutorial)]]
* [[:Category:Level Design|General Level Design documentation]]
* [[:Category:Level Design|General Level Design documentation]]
== Design Theory ==
* '''[[Optimization_%28level_design%29|Level Optimization]]'''
* [[Left 4 Dead Design Theory]]
* [[Left 4 Dictionary|The Left 4 Dictionary]]
* [[Common L4D Mapping Problems|Common Mapping Problems]]


== Tutorials and Constructing Elements ==
== Tutorials and Constructing Elements ==
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* Uploading / Distributing
* Uploading / Distributing
* [[L4D2_Level_Design/Add-on_Notes|Add-on Notes (L4D2)]]
* [[L4D2_Level_Design/Add-on_Notes|Add-on Notes (L4D2)]]
== Design Theory ==
* '''[[Optimization_%28level_design%29|Level Optimization]]'''
* [[Left 4 Dead Design Theory]]
* [[Left 4 Dictionary|The Left 4 Dictionary]]
* [[Common L4D Mapping Problems|Common Mapping Problems]]


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Revision as of 09:55, 18 July 2010

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Left 4 Dead 2 This page contains articles relating specifically to Level Design for Left 4 Dead 2.

For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.

Getting Started

Design Theory

Tutorials and Constructing Elements

Gamemodes

Custom Assets

Shipping

Reference Information

Navigation Meshes

General

Left 4 Dead Series

Other