Left 4 Dead 2 Level Creation: Difference between revisions

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** [[L4D_Level_Design/Nav_Meshes#Adding Attributes|Adding Attributes]]
** [[L4D_Level_Design/Nav_Meshes#Adding Attributes|Adding Attributes]]
** [[L4D_Level_Design/Nav_Meshes#Deleting nav areas|Deleting]]
** [[L4D_Level_Design/Nav_Meshes#Deleting nav areas|Deleting]]
** [[L4D_Level_Design/Nav_Meshes#Analyzing the Nav|Analyzing]]
** '''[[L4D_Level_Design/Nav_Meshes#Analyzing the Nav|Analyzing]]'''
** [[L4D_Level_Design/Nav_Meshes#Adding Nav to a Ladder|Ladders]] | [[L4D_Level_Design/Level_Standards#Creating an Infected-Only Ladder|Infected-only Ladders]]
** [[L4D_Level_Design/Nav_Meshes#Adding Nav to a Ladder|Ladders]] | [[L4D_Level_Design/Level_Standards#Creating an Infected-Only Ladder|Infected-only Ladders]]
** [[L4D_Level_Design/Nav_Meshes#Connecting Nav Areas|Connecting]]
** [[L4D_Level_Design/Nav_Meshes#Connecting Nav Areas|Connecting]]

Revision as of 22:27, 17 July 2010

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Left 4 Dead 2 This page contains articles relating specifically to Level Design for Left 4 Dead 2.

For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.

Getting started

Tutorials and Constructing Elements

Design Theory

Other

Reference Information

Navigation meshes

General

Left 4 Dead Series