Ricochet: Difference between revisions
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{{ | {{Background | ||
{{ | | file = Ricochet - Background.jpg{{!}}1280px | ||
* [[Package: Valve Complete Pack]]}} | | gradient-height = 250px | ||
| opacity = 0.0625 | |||
}} | |||
{{Software status | |||
| appid = 60 | |||
| type = games | |||
| os = all | |||
| deck = playable | |||
}} | |||
{{Packages|list= | |||
* [[Package: Counter-Strike 1 Anthology|Counter-Strike 1 Anthology]] | |||
* [[Package: Valve Complete Pack|Valve Complete Pack]] | |||
}} | |||
{{infobox game | |||
|title = {{Ricochet|3.1.nolink}} | |||
|image = software Cover - Ricochet.jpg | |||
|developer = {{Valve|3}} | |||
|publisher = {{Valve|3}} | |||
|series = | |||
|releasedates = November 1, 2000 | |||
|genre = Action | |||
|mode = {{wiki|multiplayer video game|Multi-player}} | |||
|platform = {{wiki|Windows}} {{wiki|Linux}} | |||
|engine = {{goldSrc|4}} | |||
|appid = 60 | |||
|codelang = {{wiki|C++}} | |||
|modsupport = Yes, <u><span style="font-weight:bold" title="Mod folder needs to be placed alongside Half-Life/ricochet/ folder to be detected by Steam">[[GoldSrc/SteamPipe directories#Fallback directories|drop-in folders]]</span></u> and <code>'''[[GoldSrc/SteamPipe directories#<base>/<mod>_addon|ricochet_addon]]'''</code> | |||
|sdk = [[Half-Life SDK]] | |||
|sysreq = {{expandBox|1 GHz processor, 1 GB RAM, 256 MB video card, Windows 7 (32-Bit), Mouse, Keyboard, Internet Connection|title=Windows}}<br>{{expandBox|Linux Ubuntu 12.04, Dual-core from Intel or AMD at 1 GHz, 1 GB RAM, Nvidia GeForce 8600/9600GT, ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: NVidia 310, AMD 12.11), OpenGL 2.1, 1 GB Hard Drive Space, OpenAL Compatible Sound Card|title=Linux}} | |||
|steamdeck = {{steamdeck playable|3}} | |||
|distribution = {{steamicon|4}} | |||
|website = | |||
|links = {{steam store|app/60}} | |||
|previousgame = | |||
|nextgame = | |||
}} | |||
{{ricochet|4}} (2000), a futuristic action game that challenges your agility as well as your aim, features one-on-one and team matches played in a variety of futuristic battle arenas. | |||
{{ | Ricochet was released as a free mod for {{hl1|4.1}} on on November 1, 2000, and was subsequently included in update 1.1.1.0 of Half-Life. It was developed as a side project by [[User:Robin Walker|Robin Walker]] to demonstrate how quickly and easily a mod can be made with the {{hlsdk|1}}{{cite|1}}. When Valve ported its {{gldsrc|4.1}} titles to Steam, Ricochet was changed to a paid product, with no major content update. Owners of retail copies of Half-Life that register their Half-Life CD key via Steam have been grandfathered in, receiving a Steam copy of Ricochet for free. | ||
The source code for Ricochet can be found in the {{hlsdk|4.1}} repository, in the {{path|ricochet}} subfolder. A fork of the HLSDK 2.4 version of Ricochet updated to properly compile with Visual Studio 2019 Community Edition can be found [https://github.com/twhl-community/ricochet-updated on GitHub]. HLSDK 2.5 compiles with VS2019 natively. | |||
== | == Maps == | ||
Official maps for Ricochet use the [[Map_prefixes|prefix]] {{code|rc_}}. | |||
The following [[.bsp]]s come with the game. | |||
*{{code|rc_arena}} | |||
*{{code|rc_deathmatch}} | |||
*{{code|rc_deathmatch2}} | |||
== External links == | |||
* [[Wikipedia:Ricochet (Half-Life)]] | * [[Wikipedia:Ricochet (Half-Life)]] | ||
[[Category: | {{clr}} | ||
{{References| | |||
{{citation | |||
| cite id = 1 | |||
| title = "A Timeline of Valve's History" | |||
| work = Handbook for New Employees, 1st ed | |||
| author = Valve | |||
| date = 2012 | |||
| publisher = Valve Press | |||
| url = https://cdn.akamai.steamstatic.com/apps/valve/Valve_NewEmployeeHandbook.pdf | |||
| access-date = 31 July, 2025 | |||
}} | |||
}} | |||
</ol> | |||
{{valve games}} | |||
[[Category:Open source mods and games]] |
Latest revision as of 16:20, 31 July 2025

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ricochet_addon
Ricochet (2000), a futuristic action game that challenges your agility as well as your aim, features one-on-one and team matches played in a variety of futuristic battle arenas.
Ricochet was released as a free mod for Half-Life on on November 1, 2000, and was subsequently included in update 1.1.1.0 of Half-Life. It was developed as a side project by Robin Walker to demonstrate how quickly and easily a mod can be made with the Half-Life SDK[1]. When Valve ported its
GoldSrc titles to Steam, Ricochet was changed to a paid product, with no major content update. Owners of retail copies of Half-Life that register their Half-Life CD key via Steam have been grandfathered in, receiving a Steam copy of Ricochet for free.
The source code for Ricochet can be found in the Half-Life SDK repository, in the
ricochet
subfolder. A fork of the HLSDK 2.4 version of Ricochet updated to properly compile with Visual Studio 2019 Community Edition can be found on GitHub. HLSDK 2.5 compiles with VS2019 natively.
Maps
Official maps for Ricochet use the prefix rc_. The following .bsps come with the game.
- rc_arena
- rc_deathmatch
- rc_deathmatch2
External links
References
References | ||
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