MakeGameData: Difference between revisions
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MakeGameData is a command line tool that allows for conversion of {{Src|4}} game files from PC to {{xbox360|4}} and {{ps3|4}} equivalents. A version of this tool is available in the {{ddd|4}} SDK. | MakeGameData is a command line tool that allows for conversion of {{Src|4}} game files from PC to {{xbox360|4}} and {{ps3|4}} equivalents. A version of this tool is available in the {{ddd|4}} SDK. | ||
MakeGameData requires a very specific setup to work correctly. To setup MakeGameData, create a folder anywhere on your computer called "game". Then, copy the "bin" folder from {{ddd|3}} into "game". Then you can copy your desired game's subfolder into this game folder (for instance, {{CSGO|4}}'s folder is called "csgo") and run the MakeGameData from that folder from the command line with your options selected, for example: | |||
{{code|..\bin\makegamedata.exe *.* -r -z zip0.360.zip}} | |||
The above command will compile any loose files (no VPKs) into their {{xbox360|3}} equivalents, and put them into a specialized .zip format (except maps, which stay in the maps folder). It will search any subfolders for convertable assets and it will preserve this layout inside the ZIP. Note that games can have up to 100 ZIP folders (zip0.360.zip all the way to zip99.360.zip). | |||
== Command-Line Options == | == Command-Line Options == | ||
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{{note|For filemask, you can use "*.*" to process all files.}} | {{note|For filemask, you can use "*.*" to process all files.}} | ||
{{sdktools}} |
Latest revision as of 13:18, 2 April 2025
MakeGameData is a command line tool that allows for conversion of Source game files from PC to
Xbox 360 and
PlayStation 3 equivalents. A version of this tool is available in the
Dino D-Day SDK.
MakeGameData requires a very specific setup to work correctly. To setup MakeGameData, create a folder anywhere on your computer called "game". Then, copy the "bin" folder from Dino D-Day into "game". Then you can copy your desired game's subfolder into this game folder (for instance, Counter-Strike: Global Offensive's folder is called "csgo") and run the MakeGameData from that folder from the command line with your options selected, for example:
..\bin\makegamedata.exe *.* -r -z zip0.360.zip
The above command will compile any loose files (no VPKs) into their Xbox 360 equivalents, and put them into a specialized .zip format (except maps, which stay in the maps folder). It will search any subfolders for convertable assets and it will preserve this layout inside the ZIP. Note that games can have up to 100 ZIP folders (zip0.360.zip all the way to zip99.360.zip).
Command-Line Options
Taken directly from the Dino D-Day version's help output:

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