Zh/Sparc: Difference between revisions

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{{subst:#if:|||{{LanguageBar/preload/ignore}}<div style="display:none">
*STEP 2. Replace links
(see https://developer.valvesoftware.com/wiki/Template:LAuto for more detailed steps, search/replace below is for copy/paste convenience)
*SEARCH FOR:
\[\[(?!#|File(?:[ _]talk)?:|Image(?:[ _]talk)?:|Media:|Template(?:[ _]talk)?:|MediaWiki(?:[ _]talk)?:|Talk:|Category[ _]talk:|Project[ _]talk:|Valve[ _]Developer[ _]Community[ _]talk:|Help[ _]talk:|User(?:[ _]talk)?:|c:|commons:|Dictionary:|Google:|GoogleGroups:|IMDB:|M:|Meta:|Metawikipedia:|MW:|SdkBug:|SourceForge:|Steampowered:|W:|Wiki:|WikiBooks:|Wikipedia:|Wikiquote:|Wiktionary:|WP:)(:?(?:Category|Category|Help|Project|Valve[ _]Developer[ _]Community|Special|)(?:[^\|\]]+))(\|?.*?)\]\]
*REPLACE WITH:
{{subst:LAuto|$1$2}}
*STEP 3. After 'Replace all' do 'Show changes' and quickly check if links were properly replaced. After that when you save this notice will also disappear.
*STEP 4. You can get to translating
</div>}}{{wip}}{{translate}}
{{LanguageBar}}
{{LanguageBar}}


{{SoftwareBox
{{SoftwareBox
<!-- Basic info -->
<!-- Basic info -->
| title     = Sparc [[File:Sparc icon.png|16px]]
| title = Sparc [[File:Sparc icon.png|16px]]


<!-- Details -->
<!-- Details -->
| initial_release = Dec 17, 2019
| initial_release = 2019 年 12 月 17
| distribution = Non-Commercial software
| distribution = 非商业软件
| type = Particle Tool
| type = 粒子工具
<!-- Operating system(s)-->
<!-- Operating system(s)-->
| windows = 1
| windows = 1
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| source = 1
| source = 1
}}
}}
[[File:Sparc gui.png|thumb|The GUI]]
[[File:Sparc gui.png|thumb|Sparc 图形界面]]
[[File:Sparc conversion process.png|thumb|A successful conversion]]
[[File:Sparc conversion process.png|thumb|成功转换实例]]
{{sparc|4.1}} is a particle converter for the {{Source|4}} engine created by [https://knockout.chat/user/9053 NandRand]
{{sparc|4.1}} 是由 [https://knockout.chat/user/9053 NandRand] 创建的用于 {{Source|4}} 引擎的粒子转换器。


With it, it is possible to easily convert [[PCF|particle (.pcf) files]] used in {{Source|4}} games from one version to another.
使用该工具,可以轻松地将 {{Source|4}} 游戏中使用的 [[PCF|粒子 (.pcf) 文件]] 从一个版本转换到另一个版本。
That means that one could for example convert {{CSGO|4|nt=1}} particles for usage in {{Gmod|4}} maps.
这意味着,例如,可以将 {{CSGO|4|nt=1}} 的粒子转换为 {{Gmod|4}} 地图中使用的粒子。
==Usage==
 
Files can be added either by pressing the buttons on the left side of the window or by "drag and dropping" them into the white box.<br>
==使用方法==
Selecting a game in box at the top center of the window chooses which game to convert the particles to.
文件可以通过按窗口左侧的按钮或将它们“拖放”到白色框中添加。<br>
在窗口顶部中心的框中选择一个游戏,可以选择将粒子转换为哪个游戏使用。
[[File:Sparc version selection.png|500px|none|left]]
[[File:Sparc version selection.png|500px|none|left]]
<br>
<br>
Clicking on the slider icon enables format-selection instead of game-selection which allows for more detailed version control.
点击滑块图标可以启用格式选择而不是游戏选择,这允许更详细的版本控制。
[[File:Sparc manual selection.png|500px|none|left]]
[[File:Sparc manual selection.png|500px|none|left]]


按下窗口右侧的按钮开始转换过程。<br>


Pressing on the button on the right of the window starts the conversion process.<br>
转换后的粒子将保存到转换器所在文件夹的子文件夹中。<br>
 
The converted particles will be saved to a subfolder in the same folder the converter is in.<br>


The subfolder is usually named {{path|Converted particles ((version number), (format) (format version))}}<br>
子文件夹通常命名为 {{path|Converted particles ((version number), (format) (format version))}}<br>


==Requirements==
==要求==


[https://dotnet.microsoft.com/en-us/download/dotnet-framework Microsoft .NET 3.5 or higher]
[https://dotnet.microsoft.com/en-us/download/dotnet-framework Microsoft .NET 3.5 或更高版本]


==See Alsо==
==参见==
[[PCF]]<br>
[[PCF]]<br>
[[Crowbar]]<br>
[[Crowbar]]<br>
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[[VMF Updater]]
[[VMF Updater]]


== External links ==
==外部链接==
* [https://mega.nz/file/t8AFySLA#Tgt7ENeGcVl96a1B01x2N7L4NEVZG0xjGrhzHvTw378 Sparc for 32bit]
* [https://mega.nz/file/t8AFySLA#Tgt7ENeGcVl96a1B01x2N7L4NEVZG0xjGrhzHvTw378 Sparc 32位下载]
* [https://mega.nz/file/8loHWKYD#jTOoFiSd42gDnZtPDKMxh-13QF-iPhVW1_xFc3KV--4 Sparc for 64bit]
* [https://mega.nz/file/8loHWKYD#jTOoFiSd42gDnZtPDKMxh-13QF-iPhVW1_xFc3KV--4 Sparc 64位下载]
* [https://knockout.chat/thread/11895 Knockout.chat thread about Sparc]
* [https://knockout.chat/thread/11895 关于 Sparc 的 Knockout.chat 讨论线程]
{{Source topicon}}
{{sdktools|0}}
{{sdktools|0}}
[[Category:Third Party Tools]]
{{ACategory|Third Party Tools}}

Latest revision as of 00:36, 16 September 2024

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Sparc Sparc icon.png
Initial release
2019 年 12 月 17 日
Operating system
Windows
Type
粒子工具
Target engine(s)
起源
Distribution
非商业软件
Sparc 图形界面
成功转换实例

Sparc Sparc 是由 NandRand 创建的用于 起源 起源 引擎的粒子转换器。

使用该工具,可以轻松地将 起源 起源 游戏中使用的 粒子 (.pcf) 文件 从一个版本转换到另一个版本。 这意味着,例如,可以将 反恐精英:全球攻势 CS:GO 的粒子转换为 Garry's Mod Garry's Mod 地图中使用的粒子。

使用方法

文件可以通过按窗口左侧的按钮或将它们“拖放”到白色框中添加。
在窗口顶部中心的框中选择一个游戏,可以选择将粒子转换为哪个游戏使用。

Sparc version selection.png


点击滑块图标可以启用格式选择而不是游戏选择,这允许更详细的版本控制。

Sparc manual selection.png

按下窗口右侧的按钮开始转换过程。

转换后的粒子将保存到转换器所在文件夹的子文件夹中。

子文件夹通常命名为 🖿Converted particles ((version number), (format) (format version))

要求

Microsoft .NET 3.5 或更高版本

参见

PCF
Crowbar
Map Obfuscator
VMF Updater

外部链接