CSM Hammer Editor: Difference between revisions

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* Toolbar icon revisions for improved accessibility.
* Toolbar icon revisions for improved accessibility.
* Inclusion of the original ''editor.wad'' with system textures.
* Inclusion of the original ''editor.wad'' with system textures.
* Addition of a radius table for the ''ambint_generic'' entity.
* Addition of a radius table for the {{ent|ambient_generic}} entity.
* Hotkeys implemented for "Save As," "Export to .map," and "Close Map" functions.
* Hotkeys implemented for "Save As," "Export to .map," and "Close Map" functions.
* Correction of names and functions for ''block,'' ''wedge,'' ''cylinder,'' ''spike,'' and ''arch'' entities.
* Correction of names and functions for ''block,'' ''wedge,'' ''cylinder,'' ''spike,'' and ''arch'' entities.
* Default grid scale can now be set to 1 instead of the previous 4.
* Default grid scale can now be set to 1 instead of the previous 4.
* Minor VALVE's bugs have been rectified.
* Minor bugs have been rectified.
* Redesigned .map loading window.
* Redesigned .map loading window.
* Revamped map issue detection window.
* Revamped map issue detection window.
* Enhanced compilation window in Expert mode, offering a broader range of parameters.
* Enhanced compilation window in "Expert" mode, offering a broader range of parameters.
* Increased window size for the list of connected .wad files.
* Increased window size for the list of connected .wad files.
* Overhauled texturing windows.
* Overhauled texturing windows.

Latest revision as of 13:44, 19 April 2024

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CSM Hammer Editor is an extension of the standard Hammer 3.x Hammer 3.4, featuring several key distinctions from the standard version.

Features

  • Manual entity input capability within the Entities field.
  • Cursor modifications for enhanced visual cues.
  • Toolbar icon revisions for improved accessibility.
  • Inclusion of the original editor.wad with system textures.
  • Addition of a radius table for the ambient_generic entity.
  • Hotkeys implemented for "Save As," "Export to .map," and "Close Map" functions.
  • Correction of names and functions for block, wedge, cylinder, spike, and arch entities.
  • Default grid scale can now be set to 1 instead of the previous 4.
  • Minor bugs have been rectified.
  • Redesigned .map loading window.
  • Revamped map issue detection window.
  • Enhanced compilation window in "Expert" mode, offering a broader range of parameters.
  • Increased window size for the list of connected .wad files.
  • Overhauled texturing windows.
  • Addition of a secret page accessible via a specific key combination.

See also

External links

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