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{{Stub}}{{source 2 topicon}}This page contains articles relating specifically to level design for {{source2}}[[Source 2]]
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==Getting Started==
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[[File:Logo-Source 2.png|200px|link=|Source]] <b>Welcome to Source 2 Level Editing.</b>


== Hammer Editor ==
This page contains articles relating specifically to level design for {{source2|4}}.


== General ==
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== Getting started with {{Hammer5|3.1|nt=HE}} ==
* [[Source 2/Docs/Level Design/Navigation|Navigation]]
* [[Source 2/Docs/Level Design/Hammer Overview|Hammer Overview]]
* [[Source 2/Docs/Level Design/Basic Construction|Basic Construction]]
* [[Source 2/Docs/Level Design/Creating Your First Room|Creating Your First Room]]
* [[Source_2/Docs/Level_Design/Prefabs and Instances|Prefabs and Instances]]
* [[Source_2/Docs/Level_Design/Mesh Entities|Mesh Entities]]
* [[Counter-Strike_2_Workshop_Tools/Level_Design/Lighting|Lighting]]
* [[Source 2/Docs/Level Design/Visibility|Visibility]]
* [[Counter-Strike_2_Workshop_Tools/Addon_Sounds|Addon Sounds]]
* [[Half-Life:_Alyx_Workshop_Tools/Level Design/3D Skybox Creation|3D Skybox Creation]]
* [[Source_2/Docs/Level_Design/Import_Tool_Documentation|Import Tool Documentation]]
* [[Source_2/Docs/Level_Design/Post_Import_Fixup_steps|Post-Import Cleanup]]
* [[Half-Life:_Alyx_Workshop_Tools/Level_Design/Hotspot_Texturing|Hotspot Texturing]]
* [[Half-Life:_Alyx_Workshop_Tools/Level_Design/Light_Cookies|Light Cookies]]
* [[Counter-Strike_2_Workshop_Tools/Level_Design/Smartprops|SmartProps]]
* [[Counter-Strike_2_Workshop_Tools/Level_Design/Compiling|Compiles and Post-Compile Cleanup]]


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== Working with Legacy ==
* [[Source 2/Docs/Level Design/Maps Workshop|Maps Workshop]] - Port maps and assets over to {{source2|3.1}}.
==Other Engines==
** [[Source 2/Docs/Level Design/Import Tool Documentation|Import Tool Documentation]] - Import the contents of the Source 1 map using a Python script.
** [[Source 2/Docs/Level Design/Post Import Fixup steps|Post Import Fixup steps]]


===Source Engine===
== General ==
:{{source}} [[Level Design | Source Level Creation]]
* [[List of entities (Source 2)| Entity List]]
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===GoldSource Engine===
== Other Engines ==
:{{gldsrc}} [[Goldsource Basic Level Creation|Goldsource Level Creation]]
* {{gldsrc|link=:Category:GoldSrc_Level_Design}} [[:Category:GoldSrc_Level_Design|GoldSrc Level Creation]]
* {{source|link=:Category:Level Design}} [[:Category:Level Design|Source Level Creation]]


== Specific Games ==
== Specific Games ==
: {{dota2}} [[Dota 2 Level Creation|Dota 2]]
: {{dota2}} [[Dota 2 Workshop Tools/Level Design|Dota 2]]
: {{HL:A}} [[Half-Life: Alyx Workshop Tools/Level Design|Half-Life: Alyx]]
: {{HL:A}} [[Half-Life: Alyx Workshop Tools/Level Design|Half-Life: Alyx]]
: {{svrh}} [[SteamVR/Environments#Creating_3D_Environments|SteamVR Home]]
: {{S&box}} [[S&box]] ''(coming soon)''
: {{S&box}} [[S&box]] ''(coming soon)''
: {{cs2}} [[Counter-Strike 2]] ''(coming soon)''
: {{cs2}} [[Counter-Strike_2_Workshop_Tools/Level Design|Counter-Strike 2]]


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[[Category:Source 2]]
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Latest revision as of 06:14, 16 February 2025

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Stub

This article or section is a stub. You can help by expanding it.

Source Welcome to Source 2 Level Editing.

This page contains articles relating specifically to level design for Source 2 Source 2.

Getting started with Hammer Editor

Working with Legacy

General

Other Engines

Specific Games

Dota 2 Dota 2
Half-Life: Alyx Half-Life: Alyx
SteamVR Home SteamVR Home
S&box S&box (coming soon)
Counter-Strike 2 Counter-Strike 2