Infected: Difference between revisions
		
		
		
		
		
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|  (-filling up empty space with something) | m (Classifying as model entity) | ||
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| {{TabsBar|main=L4DZombies}} | |||
| {{ent not in fgd|nolink=1}} | {{ent not in fgd|nolink=1}} | ||
| {{Stub}} | {{Stub}} | ||
| {{CD|Infected|NextBotCombatCharacter| | {{CD|Infected|NextBotCombatCharacter}} | ||
| {{ | {{seealso|[[Infected (shader)]]}} | ||
| {{this is a|model entity|series=Left 4 Dead|name=infected}} | |||
| A Common Infected zombie, controlled by [[NextBot]] AI. Spawning it via Hammer does not work, and it should instead be spawned via [[info_zombie_spawn]] or [[commentary_zombie_spawner]]. | A Common Infected zombie, controlled by [[NextBot]] AI. Spawning it via Hammer does not work, and it should instead be spawned via [[info_zombie_spawn]] or [[commentary_zombie_spawner]]. | ||
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| {{fl|TANK_ONLY|Won't compute path through this}} | {{fl|TANK_ONLY|Won't compute path through this}} | ||
| {{fl|PRECISE|Disables obstacle avoidance behaviour}} | {{fl|PRECISE|Disables obstacle avoidance behaviour}} | ||
| == Actions == | |||
| * ChaseVictim | |||
| * DebugMoveTo | |||
| * InfectedAlert | |||
| * InfectedAmbientMob | |||
| * InfectedAttack | |||
| * InfectedBackOff | |||
| * InfectedBehavior | |||
| * InfectedBlinded | |||
| * InfectedBurn | |||
| * InfectedChangePosture | |||
| * InfectedDying | |||
| * InfectedExecAction | |||
| * InfectedFlee | |||
| * InfectedLeanOnWall | |||
| * InfectedLieDown | |||
| * InfectedShamble | |||
| * InfectedShoved | |||
| * InfectedSitDown | |||
| * InfectedStaggerAround | |||
| * InfectedStandDazed | |||
| * InfectedStandingActivity | |||
| * InfectedWander | |||
| * LostVictim | |||
| * PunchVictim | |||
| == See also == | |||
| * [[NextBot]] | |||
| * [[witch]] | |||
Latest revision as of 04:31, 19 May 2025
|  Class hierarchy | 
|---|
| Infected | 
See also:  Infected (shader)
infected  is a   model entity  available in 
 Left 4 Dead series.
A Common Infected zombie, controlled by NextBot AI. Spawning it via Hammer does not work, and it should instead be spawned via info_zombie_spawn or commentary_zombie_spawner.
 Left 4 Dead series.
A Common Infected zombie, controlled by NextBot AI. Spawning it via Hammer does not work, and it should instead be spawned via info_zombie_spawn or commentary_zombie_spawner.
- Will try to avoid : [BREAKABLEWALL]
- Will prevent climbing : [STAIRS]
- Won't compute path through this : [BLOCKED_ZOMBIE]
- Won't compute path through this : [TANK_ONLY]
- Disables obstacle avoidance behaviour : [PRECISE]
Actions
- ChaseVictim
- DebugMoveTo
- InfectedAlert
- InfectedAmbientMob
- InfectedAttack
- InfectedBackOff
- InfectedBehavior
- InfectedBlinded
- InfectedBurn
- InfectedChangePosture
- InfectedDying
- InfectedExecAction
- InfectedFlee
- InfectedLeanOnWall
- InfectedLieDown
- InfectedShamble
- InfectedShoved
- InfectedSitDown
- InfectedStaggerAround
- InfectedStandDazed
- InfectedStandingActivity
- InfectedWander
- LostVictim
- PunchVictim
