User contributions for Doublethinking
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27 October 2024
- 08:4508:45, 27 October 2024 diff hist +12 m Phoneme Tool/data format Missing version 1.0 information (only checked TF2 wav files, maybe it is optional?) current
- 07:4207:42, 27 October 2024 diff hist −28 m Phoneme Tool/data format Clarify meaning of WORD's "1" value using source-sdk-2013 code
10 April 2024
- 05:2205:22, 10 April 2024 diff hist +180 m Point flesh effect target Document limitation of four entities.
- 05:1905:19, 10 April 2024 diff hist +28 m $flesh Fix broken link
4 May 2022
- 08:2408:24, 4 May 2022 diff hist −1 m Wrinkle maps Fix typo
11 February 2019
- 07:2007:20, 11 February 2019 diff hist +188 m Infected (shader) Seems like there is something wrong with the current state, but I can't easily test and fix this right now...
10 February 2019
- 11:4711:47, 10 February 2019 diff hist +18 m Infected (shader) →Usage: $cheapdiffuse comment
- 11:4611:46, 10 February 2019 diff hist +24 m Infected (shader) →Detail: need some more info on which ones actually are supported.
- 11:4011:40, 10 February 2019 diff hist +175 m Infected (shader) Added sample material path, and fixed world -> local space.
- 07:2507:25, 10 February 2019 diff hist +8,541 N Infected (shader) Created the Infected shader page, filled with all shader parameters I could find that seemed relevant and unique to this shader.
- 04:4904:49, 10 February 2019 diff hist +177 $flesh Some corrections and additional formatting.
26 January 2019
- 05:4405:44, 26 January 2019 diff hist −7 m Flex animation →DMX format: Fixed name of Expression type. This is for DMX version 18, but may be DmeFlexRule for previous versions.
- 05:4205:42, 26 January 2019 diff hist +625 DMX model Cleared up some specifics which can be viewed when using the Element Viewer in SFM. Obviously unrelated to studiomdl in most cases, but still a more complete documentation of the format.
- 05:2505:25, 26 January 2019 diff hist +647 Eyeball Added some more info to the points. Feels like the first paragraph should be moved to its own "Eyes" shader page, as this isn't how EyeRefract works, and may cause confusion as we only talk about the qc part here!
- 05:1505:15, 26 January 2019 diff hist +656 EyeRefract Added all shader parameter descriptions, formatted according to other pages.
25 November 2018
- 07:3807:38, 25 November 2018 diff hist +1,890 MDL Added flag descriptions from studio.h file.
18 September 2018
- 08:3608:36, 18 September 2018 diff hist +81 m JellyFish No edit summary
20 July 2018
- 04:5004:50, 20 July 2018 diff hist +57 m Assault assaultpoint →Keyvalues: Describing "Urgent" the same way as done in the SDK release notes.
- 04:5004:50, 20 July 2018 diff hist +57 m Assault rallypoint →Keyvalues: Describing "Urgent" the same way as done in the SDK release notes.
13 June 2018
- 04:5304:53, 13 June 2018 diff hist +28 m SFM/Command-line startup options →Miscellaneous: added -sfm_startup_script found in ifm.dll
11 May 2018
- 07:4107:41, 11 May 2018 diff hist +1,846 Command line options →Command-line parameters: Added launch options found in the source 2007 code leak, and filled in information of some other already existing ones.
27 March 2018
- 04:3704:37, 27 March 2018 diff hist +173 m $flesh Added infected shader reference.
3 March 2018
- 05:4305:43, 3 March 2018 diff hist +3,991 $flesh Filled up the page with all shader parameters and basic usage information/limitations.
- 05:3205:32, 3 March 2018 diff hist +32 N File:Alyxrevive.png Alyx revival scene during HL2EP2
9 September 2016
- 13:4413:44, 9 September 2016 diff hist −24 m Phys slideconstraint →Flags: Extra flags listed that are not present
5 November 2015
- 16:1016:10, 5 November 2015 diff hist −4 m List of CS:GO Script Functions →Other: typos
13 August 2015
- 17:5317:53, 13 August 2015 diff hist +1 m VMF (Valve Map Format) →Viewsettings: bShowLogicalGrid is used by Hammer's Logical View. To access, you have to edit registry or use VIDE. Better than stating it's "unknown" as of now
4 May 2015
- 12:5812:58, 4 May 2015 diff hist +1 m $weightlist typo of $weightlist
5 September 2013
- 03:5203:52, 5 September 2013 diff hist +25 m List of Team Fortress 2 console commands and variables →O
23 August 2013
- 04:1704:17, 23 August 2013 diff hist +668 m List of EP2 Soundscapes Started completing a little
21 August 2013
- 09:2909:29, 21 August 2013 diff hist +67 m Prop vehicle jeep →Inputs
19 August 2013
- 12:2212:22, 19 August 2013 diff hist +60 m Npc headcrab fast →Keyvalues
15 August 2013
- 06:3106:31, 15 August 2013 diff hist +148 m Sky camera No edit summary
20 July 2013
- 05:4305:43, 20 July 2013 diff hist +116 m List of EP2 Soundscapes Fixed tables for easier description adding.
- 05:3305:33, 20 July 2013 diff hist +4,231 List of HL2 Soundscapes Added Descriptions to all sound scapes! May not be as descriptive!
30 June 2013
- 05:4805:48, 30 June 2013 diff hist +103 m Trigger changelevel →Keyvalues
- 05:3505:35, 30 June 2013 diff hist +342 Npc spotlight No edit summary
- 05:2905:29, 30 June 2013 diff hist +112 m Npc spotlight →Entity description
- 04:5604:56, 30 June 2013 diff hist +268 m Func breakable surf →Entity description
- 04:1904:19, 30 June 2013 diff hist +72 m Env smokestack →Keyvalues
- 04:1704:17, 30 June 2013 diff hist +24 m Env particlelight →Keyvalues
- 04:1604:16, 30 June 2013 diff hist +36 m Env message →Keyvalues
- 04:1404:14, 30 June 2013 diff hist −155 m Env hudhint You can enter texts unexistant in that file, but language won't change!
- 03:5403:54, 30 June 2013 diff hist +106 m Info darknessmode lightsource Added Description