player
Class hierarchy |
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CCSPlayer |
player
is an entity available in Counter-Strike series. The player itself or a bot. NPCs are not players. This entity still exists even if the player is dead.
Important:This is a preserved entity.
- On a new round entities with this classname will intentionally not reset. You can use
logic_auto
to emulate resetting it. - Killing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a
point_template
. - Parenting this with non preserved entities may have undesirable effects.
Inputs
OnRescueZoneTouch
- Fired when a hostage is rescued.