User contributions for MrFunreal
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28 October 2024
- 02:2602:26, 28 October 2024 diff hist +94 Template talk:BugNotice →(tested in: ???)
- 02:2502:25, 28 October 2024 diff hist +598 Template talk:BugNotice →(tested in: ???)
- 02:0802:08, 28 October 2024 diff hist +120 m Maya →Prall's SMD Exporter: replaced dead links with wayback mirrors. the steam forums just redirects to the homepage of steam forums, and no wayback link seems to work
12 October 2024
- 13:3513:35, 12 October 2024 diff hist +464 Func areaportalwindow reworded entire intro to explain the difference between toolsblack and dev_windowportal, along some other useful info.
11 October 2024
- 15:1215:12, 11 October 2024 diff hist +380 Func button added tip mentioning use of prop_dynamic's "OnTakeDamage" output.
- 06:0106:01, 11 October 2024 diff hist +300 Prop door rotating added warning about console errors showing up if door options aren't created for custom door models.
2 October 2024
- 03:0503:05, 2 October 2024 diff hist −360 Fish redirected to the func_fish_pool page, where i set up a section about the fish entities. Since this entity can not be interacted with, so having a whole page about it seems odd. Tag: New redirect
- 03:0403:04, 2 October 2024 diff hist +600 Func fish pool Added the "fish" entity page here, as the fish page is pretty much empty because there's not a lot to say about them. Going to redirect the fish page to the fish section here instead.
1 October 2024
- 07:5507:55, 1 October 2024 diff hist +1,858 Func fish pool reworded description, bug and added a possible fix.
24 September 2024
- 13:2713:27, 24 September 2024 diff hist +288 Light environment added an image with a description showing how the ambient and brightness values work together.
- 13:2013:20, 24 September 2024 diff hist +118 N File:Light environment ingame.jpg A picture showing what the brightness and ambient values do ingame. Red is brightness, green is ambient. current
- 12:4712:47, 24 September 2024 diff hist +209 m Light directional Added an image, showing multiple light entities in one map and the effect it has.
- 12:4512:45, 24 September 2024 diff hist +193 N File:Multiple light directional.jpg an image showing 3 light_directional entities, casting their own shadows, also showing how the shadow colors are being manipulated by the aditive lights of the other two entities. current
- 09:2409:24, 24 September 2024 diff hist +229 Func button added comments to "Toggle" flag and "OnOut" output.
23 September 2024
- 03:0303:03, 23 September 2024 diff hist +279 Keyframe rope →Keyvalues: added comment about how "use wind" is very expensive, and a workaround.
- 01:2801:28, 23 September 2024 diff hist +308 Info map parameters (Left 4 Dead series) figured out how large 100sq yards is in hammer units.
- 00:5100:51, 23 September 2024 diff hist +65 m Info map parameters (Left 4 Dead series) added todo
3 September 2024
- 09:1709:17, 3 September 2024 diff hist −30 User:MrFunreal No edit summary
1 September 2024
- 08:3908:39, 1 September 2024 diff hist +198 Info overlay reworded "Advanced Information". Also swapped used image, hoping it'll finally show the new image.
- 08:3608:36, 1 September 2024 diff hist 0 File:Overlays gap.jpg MrFunreal uploaded a new version of File:Overlays gap.jpg current
31 August 2024
- 04:3104:31, 31 August 2024 diff hist +590 Keywords reworded intro to add more links, added hightlight to example, added "see also"
29 August 2024
- 11:0411:04, 29 August 2024 diff hist +271 Func fish pool added bug note about flickering light bug.
22 August 2024
- 13:4513:45, 22 August 2024 diff hist +307 Half-Life Model Viewer++ →Bugs: added bug about wrinklemaps not showing.
- 13:3813:38, 22 August 2024 diff hist +165 Wrinkle maps added warning about l4d2 hlmv++ not showing wrinklemaps. (This only wasted one of my efternoons :v )
- 03:5003:50, 22 August 2024 diff hist +68 $attachment →Syntax: reworded description for "Rigid"
19 August 2024
- 11:2611:26, 19 August 2024 diff hist +117 Command line options →Usage: added an example of using launch commands in a batch script
16 August 2024
- 06:0106:01, 16 August 2024 diff hist 0 m Dmxconvert →Converting particles: reworded bat file to use "from" and "to" so its easier to understand
12 August 2024
- 10:0110:01, 12 August 2024 diff hist +1,020 $cmdlist added an example
26 July 2024
- 09:3409:34, 26 July 2024 diff hist +95 m Notepad++ VDF Language Plugins added image showing light and dark theme
- 09:3209:32, 26 July 2024 diff hist +82 N File:Npp qc light and dark.jpg a picture showing the notepad++ vdf languages, supporting dark theme current
- 09:2509:25, 26 July 2024 diff hist +275 Notepad++ VDF Language Plugins →Support: expanded on list of supported types
24 July 2024
- 14:0014:00, 24 July 2024 diff hist +294 User talk:MrFunreal →Question about Gameinfo.txt page edit current
9 July 2024
- 05:0205:02, 9 July 2024 diff hist +518 m Func precipitation →Related Console Commands: swapped look of table to the other version.
- 04:5404:54, 9 July 2024 diff hist +525 Func precipitation →Keyvalues: swapped list with nicer looking table.
28 June 2024
- 06:5306:53, 28 June 2024 diff hist +254 Bind →Related console commands: added the toggle command (not bindtoggle, just toggle)
26 June 2024
- 09:3309:33, 26 June 2024 diff hist +2 m Visleaf →See also: swapped the dead wayback link for a working one.
- 09:1409:14, 26 June 2024 diff hist +277 Areaportal →Console commands: added warning about mat_wireframe being able to cause crashes, with a nice alternative command that does not cause crashes.
24 June 2024
- 11:1911:19, 24 June 2024 diff hist +122 Bind →Special Keys: added note about keypad numbers in counterstrike 2. along with a todo, to check if this exists in all source 2 games
22 June 2024
- 05:3705:37, 22 June 2024 diff hist 0 m Func areaportalwindow fixed a typo
18 June 2024
- 11:3511:35, 18 June 2024 diff hist +918 Animated Particles Rewrote various parts, including the entire step-by-step. Added a section on dilating the particle sheet for nicer textures ingame.
- 09:2209:22, 18 June 2024 diff hist +150 N File:Particle Dilation.png This picture shows a particle texture without and with dilation. To be used on the particle creation page, which i am currentlly writing current
1 June 2024
- 06:2506:25, 1 June 2024 diff hist +167 Water (shader) added bug to reflectskyboxonly
29 May 2024
- 05:3305:33, 29 May 2024 diff hist −101 m Gameinfo.txt removed cleanup notice because the error is gone. Nevermind that IO wouldn't work as nicely as KV, if all we hed to do was just add "intn=0"
28 May 2024
- 15:5615:56, 28 May 2024 diff hist −340 Env tonemap controller infected redirected to Env_tonemap_controller. (The entities are functionally the same, as the FGD just uses Env_tonemap_controller as base without adding anyting at all) Tag: New redirect
- 15:5615:56, 28 May 2024 diff hist −2,038 Env tonemap controller ghost redirected to Env_tonemap_controller. (The entities are functionally the same, as the FGD just uses Env_tonemap_controller as base without adding anyting at all) Tag: New redirect
- 15:5515:55, 28 May 2024 diff hist +194 Env tonemap controller added note about tonemap controllers in l4d2, and removed links to those two pages, because the entities are literally identical. So only one page is enough.
19 May 2024
- 10:0010:00, 19 May 2024 diff hist +1,086 Func areaportalwindow added some more info on how this entity may be used, along with adding a link to the optimization page
- 08:1608:16, 19 May 2024 diff hist +59 m Func areaportal added a link to the optimization page, in an attempt to have more links as requested.
15 May 2024
- 03:4503:45, 15 May 2024 diff hist −2 m Gameinfo.txt →SearchPaths: Typo. Oopsie.
- 03:4303:43, 15 May 2024 diff hist +687 Gameinfo.txt →SearchPaths: explained load order in detail, which also got rid of the other notes and todo because it is now explained.