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17 November 2019

3 September 2019

31 August 2019

  • 17:0517:05, 31 August 2019 diff hist +877 Left 4 Dead engine branchReordered some features, expanded on VPK and Shader/detail option features, and added new postprocessing effects, radial fog, fog volumes, local light shadows, $blendtintbybasealpha, and water fog lightmaps to the feature list
  • 14:1214:12, 31 August 2019 diff hist +125 Shadow controlAdded notes that Left 4 dead added keyvalue and input may not be available in some FGDs, re-ordered Angles keyvalue block

30 August 2019

29 August 2019

28 August 2019

25 August 2019

24 August 2019

18 August 2019

11 August 2019

1 August 2019

30 July 2019

  • 16:4616:46, 30 July 2019 diff hist +1,094 $phongAdded more parameters, $forcephong, $phongbasetint, $phongbasetint2, $phongmaskcontrastbrightness2, $phongamount2, $phongexponent2, $phongdisablehalflambert doesn't need $halflambert 0, misc fixes
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