info_player_start
Jump to navigation
Jump to search
![]() |
---|
CPointEntity |
![]() |
info_player_start
is a point entity available in all Source games. It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at
(0, 0, 0)
(worldspawn).


Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- Orientation the player will face when spawned.
Warning:Be careful not to set the Roll value other than 0, as it will affect the initial camera angle, and can't be reset by the player without using cheats. [todo tested in Half-Life 2, Source SDK and Portal 2]
Flags
- Master : [1]
- Has priority if multiple
info_player_start
entities exist