User:Brandished: Difference between revisions
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Note:Below is just some references I made for myself as to what sections I'm looking into touching up and what stuff I've changed recently.
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:[[Navigation Meshes]] | :[[Navigation Meshes]] | ||
::Clean up article wording | ::Clean up article wording | ||
:[[Your First Left 4 Dead Map]] | |||
::WIP, currently just a rough outline | |||
:[[TF2/Making a functioning ladder|Making a functioning ladder]] | |||
::WIP, Fix POV, add content (if original author doesn't) | |||
=== Experiments / Articles ideas / Works in progress === | === My Experiments / Articles ideas / Works in progress === | ||
:[[:User:Brandished/Image format battle|Battle of the image formats]] | :[[:User:Brandished/Image format battle|Battle of the image formats]] | ||
:[[:User:Brandished/Tables|Table Experiments]] | :[[:User:Brandished/Tables|Table Experiments]] | ||
:[[:TF2/Flag Game Types|Flag Game Types]] | :[[:TF2/Flag Game Types|Flag Game Types]] | ||
:[[:User:Brandished/List Test|List Test]] | :[[:User:Brandished/List Test|List Test]] |
Revision as of 14:53, 27 November 2008
User: Brandished
I've been enjoying the Half-Life series and it's various iterations since I picked up the original Game of The Year Edition back in 1999 for the PC. Only recently have I gotten back into mapping which in turn brought me here to the VDC.
I occasionally log the results of my various SDK experiments in a VDC journal here: User:Brandished/Notes.
My Changes

Recent changes:
- func_door_rotating
- func_nobuild
- Add note about similarity to func_respawnroom. Re-Word?
- Team Fortress 2 Level Creation
- Category: Third Party Tools
- Portal Level Creation
- Category: Portal
- Category:HL2 Third Party Mods
- Category:Dead_Mods
- Modding_Sites
- Left 4 Dead
To Do
- Break up the Targetname section? Better examples?
- Look over User Inputs and Outputs.
- Level Design Video Tutorials
- Cleanup / redo the layout
- Team Fortress 2 Level Creation
- Creating a Spawnroom
Update pictures,more rewording.
- obj_sentrygun
- Add info, currently a stub
- obj_dispenser
- Add info, currently a stub
- TF2/Making_an_Arena
- Add info on spawn areas and resupply items
- TF2/Setting_the_cap_point_layout
- Figure out a way to make the layout look better
- Creating a Spawnroom
- Navigation Meshes
- Clean up article wording
- Your First Left 4 Dead Map
- WIP, currently just a rough outline
- Making a functioning ladder
- WIP, Fix POV, add content (if original author doesn't)