Player (Counter-Strike series): Difference between revisions
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Important:This is a preserved entity.
If the game has round restart mechanics this entity may not behave as expected:
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SirYodaJedi (talk | contribs) (→Inputs) |
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== Inputs == | == Inputs == | ||
{{I|OnRescueZoneTouch|Fired when touching a {{ent|func_hostage_rescue}}. If the player is a CT, shows the | {{I|OnRescueZoneTouch|Fired when touching a {{ent|func_hostage_rescue}}. If the player is a CT, shows the <code>#Hint_hostage_rescue_zone</code> help text onscreen. {{confusion|This is an input, despite starting with "{{mono|On}}" (which is usually used for outputs).}}}} | ||
Revision as of 06:00, 6 April 2025
| CCSPlayer |
player is an entity available in ![]()
Counter-Strike series. The player itself or a bot. NPCs are not players. This entity still exists even if the player is dead.
If the game has round restart mechanics this entity may not behave as expected:
|
Inputs
- OnRescueZoneTouch
- Fired when touching a func_hostage_rescue. If the player is a CT, shows the
#Hint_hostage_rescue_zonehelp text onscreen.
Risk of Confusion:This is an input, despite starting with "On" (which is usually used for outputs).