Player (Counter-Strike series): Difference between revisions
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Important:This is a preserved entity.
If the game has round restart mechanics this entity may not behave as expected:
SirYodaJedi (talk | contribs) (→Inputs) |
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|CCSPlayer}} | {{CD|CCSPlayer}} | ||
{{ | {{This is a|entity|name=player|game=Counter-Strike series}} The player itself or a [[bot]]. [[NPC]]s are not players. This entity still exists even if the player is dead. | ||
{{PreservedEnt|all}} | {{PreservedEnt|all}} | ||
== Inputs == | == Inputs == | ||
{{ | {{I|OnRescueZoneTouch|Fired when touching a {{ent|func_hostage_rescue}}. If the player is a CT, shows the {{code|#Hint_hostage_rescue_zone}} help text onscreen.}} |
Revision as of 05:58, 6 April 2025


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CCSPlayer |
player
is an entity available in Counter-Strike series. The player itself or a bot. NPCs are not players. This entity still exists even if the player is dead.

If the game has round restart mechanics this entity may not behave as expected:
|
Inputs
- OnRescueZoneTouch
- Fired when touching a func_hostage_rescue. If the player is a CT, shows the
- Hint_hostage_rescue_zone help text onscreen.