Half-Life 2: Deathmatch: Difference between revisions

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{{LanguageBar}}
{{Infobox game
{{Infobox game
|title = Half-Life 2: Deathmatch
|title = Half-Life 2: Deathmatch
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|links = {{gamebanana|https://gamebanana.com/games/5}}<br>{{Steam store|app/320|Steam page}}
|links = {{gamebanana|https://gamebanana.com/games/5}}<br>{{Steam store|app/320|Steam page}}
}}
}}
{{MultiPage|title = {{Autolang|zh = 半衰期 2:死亡竞赛}} }}
 
{{Half life games|hidecancelled=true|hide3rdparty=true}}
<noinclude>{{stub}}</noinclude>
 
{{hl2dm|4}} was released on November 30, 2004 as the multiplayer component to {{hl2|3.1}}. Gameplay is fundamentally identical to {{dmc|3.1}}, and the multiplayer mode in {{hl|3.1}}, where players get one point for each kill and they lose a point for each suicide.
 
{{hl2dm|1}} was, at one period of time, available free for users of certain ATI and Nvidia graphics cards.
 
== Limitations/Bugs ==
 
{{bug|Players can get stuck when spawning on top of certain props at maps such as dm_lockdown.
{{workaround|players can push the objects with [[weapon_physcannon]].}} }}
{{warning|No [[bot]]s in the game.
{{workaround|[[RCBot2]], [[Botrix]], and [[HurricaneBot]] are plugins that provide [[Server-Side Bots]], and can be used on a [[listen server]].}} }}
 
Use [https://github.com/ValveSoftware/Source-1-Games/issues?q=is%3Aopen+is%3Aissue+label%3A%22Half-Life+2%3A+Deathmatch%22 GitHub] in order to prevent duplicate or outdated bug reports at the wiki.
 
== Official maps ==
{{hl2dm|1}} has the following official maps included:
 
<div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since release'''''</div>
<gallery mode="nolines">
hl2dm_lockdown_1.jpg | {{cow|dm_lockdown}}
hl2dm_overwatch2.jpg | {{cow|dm_overwatch}}
</gallery>
 
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since February 17 2005 ([https://web.archive.org/web/20170312233520/http://www.steampowered.com/Steam/Marketing/Feb17.2005 Update])'''''</div>
<gallery mode="nolines">
hl2dm_steamlab1.jpg | {{cow|dm_steamlab}}
</gallery>
 
<div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since March 18 2005 ([https://web.archive.org/web/20160416203832/http://steampowered.com/Steam/Marketing/Mar18.2005 HL2:DM Map Contest])'''''</div>
<gallery mode="nolines">
hl2dm_underpass.jpg | {{cow|dm_underpass}}
hl2dm_resistance1.jpg | {{cow|dm_resistance}}
hl2dm_powerhouse2.jpg | {{cow|dm_powerhouse}}
</gallery>
 
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 25 2005 ([https://web.archive.org/web/20170313054049/http://www.steampowered.com/Steam/Marketing/April22.2005 Update])'''''</div>
<gallery mode="nolines">
hl2dm_runoff1.jpg | {{cow|dm_runoff}}
</gallery>
 
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 03 2013 ([[Steam/SteamPipe|SteamPipe update]])'''''</div>
<gallery mode="nolines">
hl2dm_halls3_1.jpg | {{cow|halls3}}
</gallery>
 
== Weapons ==
{{todo|expand here of use more external references}}
 
Players respawn with [[weapon_crowbar]], [[weapon_physcannon]], [[weapon_pistol]] with 18 loaded and 150 reserve (max), [[weapon_smg1]] with 45 loaded and 45 reserve ammo (without alt grenades, 225 max), 2 grenades{{clarify}} (5 max).
 
== Dedicated server ==
{{stub|section=1}}
 
== Notes ==
Most props like barrels and wooden boxes are only grabbable by the [[weapon_physcannon]] at maps like dm_lockdown. This is unlike {{hl2|4}}.
 
Players can't collect wooden planks after destroying wooden boxes. This is unlike {{hl2|4}}.
 
== See also ==
* [[:Half-Life 2 Deathmatch Level Creation|Level design for Half-Life 2 Deathmatch]]
 
== External links ==
* [https://combineoverwiki.net/wiki/Half-Life_2:_Deathmatch Half-Life 2: Deathmatch] on the Combine OverWiki
* [http://forum.tsgk.com TSGK Forum] Tricks, Tips, Help, Custom Maps, Server Plugins for HL2:DM
* [http://web.archive.org/web/20080731170858/http://www.hl2dm-university.ru/ Half-Life 2: Deathmatch University Rus] - (Archived) Russian HL2:DM community
* [http://web.archive.org/web/20200815102119/https://hl2dm.net/ Half-Life 2: Deathmatch Oldschool Community] - (Archived) HL2:DM Cups and Leagues{{Half life games|hidecancelled=true|hide3rdparty=true}}

Revision as of 06:26, 14 July 2024

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Half-Life 2: Deathmatch
Software Cover - Half-Life 2 Deathmatch.jpg
Developer(s)
Valve Valve (Adrian Finol)
Publisher(s)
Release date(s)
30 November 2004
Genre(s)
First-person shooter
Mode(s)
Platform(s)
Engine
Steam AppID
Written in
C++
Mod support
Yes (custom folder and sourcemods)
SDK
Yes (Source SDK Base 2013 Multiplayer)
Distribution
Steam

Stub

This article or section is a stub. You can help by expanding it.

Half-Life 2: Deathmatch Half-Life 2: Deathmatch was released on November 30, 2004 as the multiplayer component to Half-Life 2. Gameplay is fundamentally identical to Deathmatch Classic, and the multiplayer mode in Half-Life, where players get one point for each kill and they lose a point for each suicide.

Half-Life 2: Deathmatch was, at one period of time, available free for users of certain ATI and Nvidia graphics cards.

Limitations/Bugs

Icon-Bug.pngBug:Players can get stuck when spawning on top of certain props at maps such as dm_lockdown.
PlacementTip.pngWorkaround:players can push the objects with weapon_physcannon.
  [todo tested in ?]
Warning.pngWarning:No bots in the game.
PlacementTip.pngWorkaround:RCBot2, Botrix, and HurricaneBot are plugins that provide Server-Side Bots, and can be used on a listen server.

Use GitHub in order to prevent duplicate or outdated bug reports at the wiki.

Official maps

Half-Life 2: Deathmatch has the following official maps included:

Official maps since release
Official map since February 17 2005 (Update)
Official maps since March 18 2005 (HL2:DM Map Contest)
Official map since April 25 2005 (Update)
Official map since April 03 2013 (SteamPipe update)

Weapons

Todo: expand here of use more external references

Players respawn with weapon_crowbar, weapon_physcannon, weapon_pistol with 18 loaded and 150 reserve (max), weapon_smg1 with 45 loaded and 45 reserve ammo (without alt grenades, 225 max), 2 grenades[Clarify] (5 max).

Dedicated server

Stub

This article or section is a stub. You can help by expanding it.

Notes

Most props like barrels and wooden boxes are only grabbable by the weapon_physcannon at maps like dm_lockdown. This is unlike Half-Life 2 Half-Life 2.

Players can't collect wooden planks after destroying wooden boxes. This is unlike Half-Life 2 Half-Life 2.

See also

External links