Half-life 3: Citadel Unleashed: Difference between revisions
Jump to navigation
Jump to search

MrBlackMesa1 (talk | contribs) (spelling fix) |
Jdjd gaming (talk | contribs) mNo edit summary |
||
| Line 8: | Line 8: | ||
* Changed HUD. | * Changed HUD. | ||
* By default, GamepadUI. | * By default, GamepadUI. | ||
==Development== | |||
{{hl3cu|4}} Started Development In May 2023 | |||
== Chapters == | == Chapters == | ||
Revision as of 08:45, 29 August 2023
Template:Hl3cu is a mod of Half-Life 2: Episode Two
Features
- Improved lighting with projected textures and CSM.
- New shader effects from City 17: Episode One.
- Changed HUD.
- By default, GamepadUI.
Development
Template:Hl3cu Started Development In May 2023
Chapters
- Outland
- City 14
- Outland (part 2)
- Wasteland
- Destroyed City 17
- Destroyed Citadel
- Combine Overworld
- Back in city 17
- Death
External links
- Github page of source code: https://github.com/valina354/Half-life-3-Citadel-Unleashed
Content
Half-Life 2: Episode Two (ep2)
Half-Life 2: Episode One (episodic)
Source 2013 (hl2)- Shared engine/
Half-Life 2 base (hl2)
| |||||||||||||||||