Trigger wind: Difference between revisions
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Warning:Using Motion Moveable with any other flags checked will cause immediate map load crashes.
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==Keyvalues== | ==Keyvalues== | ||
{{KV|Speed|integer|The baseline for how hard the wind blows.}} | {{KV|Speed|intn=speed|integer|The baseline for how hard the wind blows.}} | ||
{{KV|Speed Noise|integer|Noise added to wind speed +/-}} | {{KV|Speed Noise|intn=SpeedNoise|integer|Noise added to wind speed +/-}} | ||
{{KV|Direction Noise|integer|Noise added to wind direction.}} | {{KV|Direction Noise|intn=DirectionNoise|integer|Noise added to wind direction.}} | ||
{{KV|Hold Time|integer|Baseline for how long to wait before changing wind.}} | {{KV|Hold Time|integer|intn=HoldTime|Baseline for how long to wait before changing wind.}} | ||
{{KV|Hold Noise|integer|Noise added to how long to wait before changing wind.}} | {{KV|Hold Noise|integer|intn=HoldNoise|Noise added to how long to wait before changing wind.}} | ||
{{KV Trigger}} | {{KV Trigger}} | ||
{{KV Angles}} | {{KV Angles}} |
Revision as of 04:08, 13 July 2022
Template:Base brush It is a trigger that pushes physics objects that touch its volume.
See also
Keyvalues
- Speed (speed) <integer>
- The baseline for how hard the wind blows.
- Speed Noise (SpeedNoise) <integer>
- Noise added to wind speed +/-
- Direction Noise (DirectionNoise) <integer>
- Noise added to wind direction.
- Hold Time (HoldTime) <integer>
- Baseline for how long to wait before changing wind.
- Hold Noise (HoldNoise) <integer>
- Noise added to how long to wait before changing wind.
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- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
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- 4096 : Motion Moveable (!FGD)

Inputs
- SetSpeed <integer >
- Set the baseline for how hard the wind blows.
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Outputs
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