Team Fortress 2/Docs/Level Design: Difference between revisions
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m (Advanced TFBot knowledge doesn't belong here, it'll make mappers feel confused) |
Kestrelguy (talk | contribs) m (→Tricks & Effects: added Pyroland.) |
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* [[TF2/Creating Rollback/Rollforward zones for payload maps | Rollback/Rollforward zones for payload maps]] | * [[TF2/Creating Rollback/Rollforward zones for payload maps | Rollback/Rollforward zones for payload maps]] | ||
* [[Team_Fortress_2_Halloween_Bosses | Halloween Bosses]] | * [[Team_Fortress_2_Halloween_Bosses | Halloween Bosses]] | ||
* [[Pyro vision|Pyroland]] | |||
== References == | == References == |
Revision as of 21:24, 3 January 2022
This article focuses on Template:Game name Level Design. For general mapping tutorials, see Category:Level Design.
Getting startedThemesConstructing ElementsBasic ElementsSpawnrooms
Goal Systems
Bots |
Custom ModesTricks & Effects
References
External Links
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