Setup Gates
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January 2024
January 2024
Setup Gates are orange-colored gates that open for the attacking team on Control Point and Payload maps once the setup timer ends.
Contents
Create the Props
Door Frame
First, place a prop_static
, and set it to props_gameplay/door_grate001_frame.mdl
, to size your doorway correctly. Next, create a second prop_static
and set it to props_gameplay/door_grate001_floorplate.mdl
. Align the floorplate with the bottom of the door frame, and copy it rotate it for the top of the doorway.
Door Grates
- Create a
prop_dynamic
and set the model toprops_gameplay/door_grate001_top.mdl
.
Property Name Description Value World Model The model of the entity props_gameplay/door_grate_001_top.mdl Disable Shadows Self Explanatory Yes Name Self Explanatory grate_prop_top Collisions Type of collisions for this model Not Solid
- This is your grate top, align it with the top of the door frame.
- Copy this model and change the model to
props_gameplay/door_grate_001_bottom.mdl
and the name to grate_prop_bottom. - This is your grate bottom, align it with the bottom of the door frame.
Note:You can use any of the
props_gameplay/door_grate
models for your grates. This tutorial uses door_grate001
as an example.Door Entity Setup
The Func_Door's
- Create a brush as close to the size of the top grate model as possible. Texture it
metal/imetal001b
or any other metal texture. - Tie this brush to the
func_door
entity.
Property Name Description Value Name Self Explanatory grate_door_top Render Mode Self Explanatory Dont Render Disable Receiving Shadows Self Explanatory Yes Disable Shadows Self Explanatory Yes Speed Rate at which the door opens 300 Delay Before Reset Set to -1 to stay open -1 Move Direction Direction Door Opens Up
- Open the Flags tab and uncheck Touch Opens, so that players cannot prematurely open the gates by touching them.
- Copy this func_door and drag it to cover the bottom grate. Set the name to grate_door_bottom. Change the Move Direction parameter for the new door to
Down
.
Parenting the Props
- Set the Parent parameter of the top grate model (
grate_prop_top
) to grate_door_top. - Likewise, parent the bottom grate model to grate_door_bottom.
Timer Setup
This tutorial assumes you know how to set up a team_round_timer
correctly.
- Select your
team_round_timer
and select the Outputs tab.
Conclusion
You should now have one setup gate that opens at the end of the setup timer.