BSP: Difference between revisions

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{{map compile pipeline|generic}}
{{disambig}}{{seealso|[[VMAP]], the map file format used in {{source2|4}}, which completely replaces the BSP file format used in previous engines.}}
{{disambig}}{{seealso|[[VMAP]], the map file format used in {{source2|4}}, which completely replaces the BSP file format used in previous engines.}}
'''BSP''' stands for [[Binary Space Partitioning]].  
'''BSP''' stands for [[Binary Space Partitioning]].  

Latest revision as of 13:10, 26 October 2025

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CSGBSPVISRAD

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This is a disambiguation page, a list of pages that otherwise might share the same title.
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See also:  VMAP, the map file format used in Source 2 Source 2, which completely replaces the BSP file format used in previous engines.

BSP stands for Binary Space Partitioning.

It can also refer to the following compiled map formats, which have the .BSP file extension:

Warning.pngRisk of Confusion:rBSP is Respawn Entertainment's modified version of Source's BSP format, whereas RBSP is Wikipedia icon Raven Software's modified version of Quake III's BSP format!

The BSP file extension is also used by the various other id Tech 2 id Tech 2 and id Tech 3 id Tech 3 map file formats, which are not covered by the scope of this wiki.

BSP can also refer to the various map compilers used to calculate Binary Space Partitioning data:

Engine Original official compiler(s) Modern third-party compilers
Quake Quake QBSP QBSP (ericw-tools)
Quake II Quake II QBSP3 BSP (Q2Tools-220, formerly 4BSP)
QBSP (ericw-tools)
GoldSrc GoldSrc QBSP2 HLBSP (ZHLT, VHLT, and derivatives)
QBSP (ericw-tools, experimental)
Source Source VBSP CSTBSP [Obsolete-notext.png Deprecated], Slammin' Source Map Tools Slammin' Compile Tools's VBSP, VBSP++
Source 2 Source 2 part of resourcecompiler N/A