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BSP (Quake)

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This page documents information about an engine not developed by Valve. This information is documented here because it has technical and/or historical relevance to Valve's engines.

BSP29 is the map format used by Quake Quake. Valve Valve modified the format to create BSP30, the map file format used for GoldSrc GoldSrc.

Note.pngNote: Half-Life Alpha maps are labeled in their headers as version 29, but they're actually version 30.