Vote controller: Difference between revisions
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Important:This is a preserved entity in 


.
If the game has round restart mechanics this entity may not behave as expected:
Warning:Killing this entity may crash the game.
Line 9: | Line 9: | ||
{{varcom|start}} | {{varcom|start}} | ||
{{varcom|callvote|string|issue to be voted on|Start a vote on an issue. If no parameters provided then it lists available issues if the game supports vote_controller .}} | {{varcom|callvote|string|issue to be voted on|Start a vote on an issue. If no parameters provided then it lists available issues if the game supports vote_controller .}} | ||
{{varcom|listissues|||List all the issues that can be voted on.}} | {{varcom|listissues|void|void|List all the issues that can be voted on.}} | ||
{{varcom|end}} | {{varcom|end}} | ||
Revision as of 07:33, 3 May 2025

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CVoteController |
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vote_controller
is a logical entity available in all Source games except
. It controls the voting system in game. It's spawned automatically in games where voting by players is available such as
Left 4 Dead series,
Team Fortress 2,
Counter-Strike: Global Offensive.





If the game has round restart mechanics this entity may not behave as expected:
|

ConCommands
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
callvote | string | issue to be voted on | Start a vote on an issue. If no parameters provided then it lists available issues if the game supports vote_controller . |
listissues | void | void | List all the issues that can be voted on. |