VRAD (Source 2): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Robotboy655 (talk | contribs) (Fix duplicate text) |
||
Line 5: | Line 5: | ||
'''VRAD3''' is the [[command-line]] tool that calculates and embeds lighting data into compiled maps, using a graphics card (GPU) with ray tracing support (or CPU on older engine versions). It is the {{source2|4}} counterpart of {{source|4|nt=3}}'s [[VRAD]]. | '''VRAD3''' is the [[command-line]] tool that calculates and embeds lighting data into compiled maps, using a graphics card (GPU) with ray tracing support (or CPU on older engine versions). It is the {{source2|4}} counterpart of {{source|4|nt=3}}'s [[VRAD]]. | ||
Earlier Source 2 games use '''VRAD2''' to preview baked lighting in Hammer using CPU to bake lighting. | Earlier Source 2 games, such as {{hla|4}} and {{Svrh|4}}, use '''VRAD2''' to preview baked lighting in Hammer using CPU to bake lighting. | ||
For newer versions of the engine, such as {{cs2|4}}, use VRAD3 which requires a GPU with ray tracing support, such as NVIDIA RTX, AMD RX 6000 series (or later/other RDNA2) cards or Intel Arc (since Jan 2025) graphics card. | |||
VRAD2 and the old CPU lighting compiler have been removed in {{cs2|4}} as of the Armory Update. | |||
{{Bug|tested={{cs2}}|Systems with the latest NVIDIA (and possibly AMD) drivers may have issues with VRAD3, causing it to crash (with {{code|VK_ERROR_DEVICE_LOST}}) while baking lighting during map compilation.}} | {{Bug|tested={{cs2}}|Systems with the latest NVIDIA (and possibly AMD) drivers may have issues with VRAD3, causing it to crash (with {{code|VK_ERROR_DEVICE_LOST}}) while baking lighting during map compilation.}} |
Revision as of 06:49, 14 March 2025
VRAD3 is the command-line tool that calculates and embeds lighting data into compiled maps, using a graphics card (GPU) with ray tracing support (or CPU on older engine versions). It is the Source 2 counterpart of
Source 1's VRAD.
Earlier Source 2 games, such as Half-Life: Alyx and
SteamVR Home, use VRAD2 to preview baked lighting in Hammer using CPU to bake lighting.
For newer versions of the engine, such as Counter-Strike 2, use VRAD3 which requires a GPU with ray tracing support, such as NVIDIA RTX, AMD RX 6000 series (or later/other RDNA2) cards or Intel Arc (since Jan 2025) graphics card.
VRAD2 and the old CPU lighting compiler have been removed in Counter-Strike 2 as of the Armory Update.
Games with VRAD2
- All
Source 2 games except
Counter-Strike 2, and newer versions of
Dota 2 (since 2023/2024).
Games with VRAD3
Valve
Counter-Strike 2
Dota 2 (later version)
Half-Life: Alyx
SteamVR Home (later version)
Third-party
Todo: Add more information about Source 2's VRAD2/VRAD3 lighting.
Command line options
Todo: List more command line options.
VRAD2
[Todo]
VRAD3
Argument | Description |
---|---|
-script | Specify VRAD3 script file. |
See also
|