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Tool textures (Source 2): Difference between revisions

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(all other nodraw textures seems to act the same as normal nodraw.)
Line 384: Line 384:
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#81b53e|color=#000| ? }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td| {{Todo|Figure out}}}}
  {{td| Not drawn in game, and is skipped by VRAD. }}
}}
}}
{{tr|id=toolsnodraw_grate
{{tr|id=toolsnodraw_grate
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  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#81b53e|color=#000| ? }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td| {{Todo|Figure out}}}}
  {{td| Completely identical to {{code|Tools/ToolsNodraw}}, it supposed to make plastic impact sounds when hit or stand on top and moving around it but seems to make the same exact sounds as {{code|Tools/ToolsNodraw}}. }}
}}
}}
{{tr|id=toolsnodraw_metal
{{tr|id=toolsnodraw_metal
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  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#81b53e|color=#000| ? }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td| {{Todo|Figure out}}}}
  {{td|Same as above, it supposed to make plastic impact sounds when hit or stand on top and moving around it. }}
}}
}}
{{tr|id=toolsnodraw_plastic
{{tr|id=toolsnodraw_plastic
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  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#81b53e|color=#000| ? }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td| {{Todo|Figure out}}}}
  {{td| Same as {{code|toolsnodraw_grate}} and other, it supposed to make plastic impact sounds when hit or stand on top and moving around it. }}
}}
}}
{{tr|id=toolsnodraw_wood
{{tr|id=toolsnodraw_wood
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  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#81b53e|color=#000| ? }}
  {{td|align=center|bgcolor=#90FF90|color=#000| Yes }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td|align=center|bgcolor=#FF9090|color=#000| No }}
  {{td| {{Todo|Figure out}}}}
  {{td| Same as {{code|toolsnodraw_grate}} and other, it supposed to make plastic impact sounds when hit or stand on top and moving around it. }}
}}
}}
{{tr|id=toolsoccluder
{{tr|id=toolsoccluder

Revision as of 08:19, 2 February 2025

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This article or section needs to be cleaned up to conform to a higher standard of quality because:
These files were quickly thrown here from Half-Life: Alyx Half-Life: Alyx and Counter-Strike 2 Counter-Strike 2. Most info is probably identical to their Source Source counterparts[confirm]
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
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This article or section needs to be cleaned up to conform to a higher standard of quality because:
Categorize textures between ones specific to one game, and engine wide ones
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.

Tool textures are used, mostly by the entities they're named after, but sometimes by parts of the engine such visibility calculations, to perform special tasks. They can be easily found in the Asset Browser using "tools" (or alternatively, click the Filter icon and type "tools", then click Tag "Tools Nodraw Material" or simply type "tag=@vmat_tools_nodraw") as a filter.

General

General — Common

These tool textures are available in every Source 2 engine game.

Some of these textures have special function in some games. These special functions are noted by having the game's icon listed in the description (such as Counter-Strike 2, Half-Life: Alyx, Dota 2, etc.).

Todo: Categorization.

Uncategorized

These tool textures have not been organized yet.

General — Game-specific

These tool textures are only available in specific Source 2 games.

Clip

Clips — Common

These tool textures are available in every Source 2 engine game.

Some of these textures have special function in some games. These special functions are noted by having the game's icon listed in the description (such as Counter-Strike 2, Half-Life: Alyx, Dota 2, etc.).

Clips — Game Specific

These tool textures are only available in specific Source 2 games.

Sky and Fog

Sky and Fog — Common

These tool textures are available in every Source 2 engine game.

Some of these textures have special function in some games. These special functions are noted by having the game's icon listed in the description (such as Counter-Strike 2, Half-Life: Alyx, Dota 2, etc.). [Todo]

Sky and Fog — Game Specific

These tool textures are only available in specific Source 2 games. [Todo]

Miscellaneous

These are textures that have a special use, sometimes only seen in one single game.

Some of these textures are not even "real" tool textures, as they do not possess any Compile Flags, but they have some important use that no other texture available can do.