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Tool textures (Source 2): Difference between revisions

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(Minor bits of cleanup)
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Revision as of 20:51, 31 January 2025

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Tool textures are used, mostly by the tools but sometimes by the engine, to perform special tasks.


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This article or section is a stub. You can help by expanding it.

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This article or section needs to be cleaned up to conform to a higher standard of quality because:
These files were quickly thrown here from Half-Life: Alyx Half-Life: Alyx and Counter-Strike 2 Counter-Strike 2. Most info is probably identical to their Source Source counterparts[confirm]
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
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This article or section needs to be cleaned up to conform to a higher standard of quality because:
Categorize textures between ones specific to one game, and engine wide ones
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.

Tool textures are used, mostly by the entities they're named after, but sometimes by parts of the engine such visibility calculations, to perform special tasks. They can be easily found in the Asset Browser using "tools" as a filter.

General

General

These tool textures have not been organized yet.