Half-Life 2: Deathmatch: Difference between revisions
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{{Infobox game | {{Infobox game | ||
|title = Half-Life 2: Deathmatch | |title = Half-Life 2: Deathmatch | ||
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|links = {{gamebanana|https://gamebanana.com/games/5}}<br>{{Steam store|app/320|Steam page}} | |links = {{gamebanana|https://gamebanana.com/games/5}}<br>{{Steam store|app/320|Steam page}} | ||
}} | }} | ||
{{ | |||
{{Half life games|hidecancelled=true|hide3rdparty=true}} | <noinclude>{{stub}}</noinclude> | ||
{{hl2dm|4}} was released on November 30, 2004 as the multiplayer component to {{hl2|3.1}}. Gameplay is fundamentally identical to {{dmc|3.1}}, and the multiplayer mode in {{hl|3.1}}, where players get one point for each kill and they lose a point for each suicide. | |||
{{hl2dm|1}} was, at one period of time, available free for users of certain ATI and Nvidia graphics cards. | |||
== Limitations/Bugs == | |||
{{bug|Players can get stuck when spawning on top of certain props at maps such as dm_lockdown. | |||
{{workaround|players can push the objects with [[weapon_physcannon]].}} }} | |||
{{warning|No [[bot]]s in the game. | |||
{{workaround|[[RCBot2]], [[Botrix]], and [[HurricaneBot]] are plugins that provide [[Server-Side Bots]], and can be used on a [[listen server]].}} }} | |||
Use [https://github.com/ValveSoftware/Source-1-Games/issues?q=is%3Aopen+is%3Aissue+label%3A%22Half-Life+2%3A+Deathmatch%22 GitHub] in order to prevent duplicate or outdated bug reports at the wiki. | |||
== Official maps == | |||
{{hl2dm|1}} has the following official maps included: | |||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since release'''''</div> | |||
<gallery mode="nolines"> | |||
hl2dm_lockdown_1.jpg | {{cow|dm_lockdown}} | |||
hl2dm_overwatch2.jpg | {{cow|dm_overwatch}} | |||
</gallery> | |||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since February 17 2005 ([https://web.archive.org/web/20170312233520/http://www.steampowered.com/Steam/Marketing/Feb17.2005 Update])'''''</div> | |||
<gallery mode="nolines"> | |||
hl2dm_steamlab1.jpg | {{cow|dm_steamlab}} | |||
</gallery> | |||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official maps since March 18 2005 ([https://web.archive.org/web/20160416203832/http://steampowered.com/Steam/Marketing/Mar18.2005 HL2:DM Map Contest])'''''</div> | |||
<gallery mode="nolines"> | |||
hl2dm_underpass.jpg | {{cow|dm_underpass}} | |||
hl2dm_resistance1.jpg | {{cow|dm_resistance}} | |||
hl2dm_powerhouse2.jpg | {{cow|dm_powerhouse}} | |||
</gallery> | |||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 25 2005 ([https://web.archive.org/web/20170313054049/http://www.steampowered.com/Steam/Marketing/April22.2005 Update])'''''</div> | |||
<gallery mode="nolines"> | |||
hl2dm_runoff1.jpg | {{cow|dm_runoff}} | |||
</gallery> | |||
<div style="width:100%; border-bottom:1px solid #404040">'''''Official map since April 03 2013 ([[Steam/SteamPipe|SteamPipe update]])'''''</div> | |||
<gallery mode="nolines"> | |||
hl2dm_halls3_1.jpg | {{cow|halls3}} | |||
</gallery> | |||
== Weapons == | |||
{{todo|expand here of use more external references}} | |||
Players respawn with [[weapon_crowbar]], [[weapon_physcannon]], [[weapon_pistol]] with 18 loaded and 150 reserve (max), [[weapon_smg1]] with 45 loaded and 45 reserve ammo (without alt grenades, 225 max), 2 grenades{{clarify}} (5 max). | |||
== Dedicated server == | |||
{{stub|section=1}} | |||
== Notes == | |||
Most props like barrels and wooden boxes are only grabbable by the [[weapon_physcannon]] at maps like dm_lockdown. This is unlike {{hl2|4}}. | |||
Players can't collect wooden planks after destroying wooden boxes. This is unlike {{hl2|4}}. | |||
== See also == | |||
* [[:Half-Life 2 Deathmatch Level Creation|Level design for Half-Life 2 Deathmatch]] | |||
== External links == | |||
* [https://combineoverwiki.net/wiki/Half-Life_2:_Deathmatch Half-Life 2: Deathmatch] on the Combine OverWiki | |||
* [http://forum.tsgk.com TSGK Forum] Tricks, Tips, Help, Custom Maps, Server Plugins for HL2:DM | |||
* [http://web.archive.org/web/20080731170858/http://www.hl2dm-university.ru/ Half-Life 2: Deathmatch University Rus] - (Archived) Russian HL2:DM community | |||
* [http://web.archive.org/web/20200815102119/https://hl2dm.net/ Half-Life 2: Deathmatch Oldschool Community] - (Archived) HL2:DM Cups and Leagues{{Half life games|hidecancelled=true|hide3rdparty=true}} |
Revision as of 06:26, 14 July 2024

custom
folder and sourcemods
) Half-Life 2: Deathmatch was released on November 30, 2004 as the multiplayer component to Half-Life 2. Gameplay is fundamentally identical to Deathmatch Classic, and the multiplayer mode in Half-Life, where players get one point for each kill and they lose a point for each suicide.
Half-Life 2: Deathmatch was, at one period of time, available free for users of certain ATI and Nvidia graphics cards.
Limitations/Bugs




Use GitHub in order to prevent duplicate or outdated bug reports at the wiki.
Official maps
Half-Life 2: Deathmatch has the following official maps included:
Weapons
Players respawn with weapon_crowbar, weapon_physcannon, weapon_pistol with 18 loaded and 150 reserve (max), weapon_smg1 with 45 loaded and 45 reserve ammo (without alt grenades, 225 max), 2 grenades[Clarify] (5 max).
Dedicated server
Notes
Most props like barrels and wooden boxes are only grabbable by the weapon_physcannon at maps like dm_lockdown. This is unlike Half-Life 2.
Players can't collect wooden planks after destroying wooden boxes. This is unlike Half-Life 2.
See also
External links
- Half-Life 2: Deathmatch on the Combine OverWiki
- TSGK Forum Tricks, Tips, Help, Custom Maps, Server Plugins for HL2:DM
- Half-Life 2: Deathmatch University Rus - (Archived) Russian HL2:DM community
- Half-Life 2: Deathmatch Oldschool Community - (Archived) HL2:DM Cups and Leagues
GoldSrc
Half-Life (also on
PS2) •
Half-Life: Further Data •
Half-Life: Uplink •
Half-Life: Opposing Force •
Half-Life: Blue Shift •
Half-Life: Decay (only in
PS2) •
Deathmatch Classic
Source
Source 2
Related