Cs team manager: Difference between revisions
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Important:This is a preserved entity in 


.
If the game has round restart mechanics this entity may not behave as expected:
Warning:Killing this entity crashes the game.
(-codeonly) |
(Doing what was done in cs_ragdoll. If only a "the" could be added if the string "Game series" is caught) |
||
Line 2: | Line 2: | ||
{{ent not in fgd|codeonly=1}} | {{ent not in fgd|codeonly=1}} | ||
{{CD|CCSTeam|file1=cs_team.cpp}} | {{CD|CCSTeam|file1=cs_team.cpp}} | ||
{{this is a|point entity|name=cs_team_manager|game=Counter-Strike | {{this is a|point entity|name=cs_team_manager|game=Counter-Strike series|game1=Left 4 Dead series}} It is automatically created for each team when the map loads. (4 are created in {{l4d}}, and 5 in {{l4d2}}) | ||
{{PreservedEnt|cs_team_manager}} | {{PreservedEnt|cs_team_manager}} | ||
{{warning|Killing this entity crashes the game.}} | {{warning|Killing this entity crashes the game.}} |
Revision as of 02:54, 11 September 2024



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CCSTeam |
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cs_team_manager
is a point entity available in Counter-Strike series and
Left 4 Dead series. It is automatically created for each team when the map loads. (4 are created in
, and 5 in
)





If the game has round restart mechanics this entity may not behave as expected:
|
