CSM Hammer Editor: Difference between revisions
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'''CSM Hammer Editor''' is an extension of the standard {{hammer3|4|nt= | '''CSM Hammer Editor''' is an extension of the standard {{hammer3|4|nt=4}}, featuring several key distinctions from the standard version. | ||
== Features == | == Features == |
Revision as of 11:28, 3 April 2024
CSM Hammer Editor is an extension of the standard Hammer 3.4, featuring several key distinctions from the standard version.
Features
- Manual entity input capability within the Entities field.
- Cursor modifications for enhanced visual cues.
- Toolbar icon revisions for improved accessibility.
- Inclusion of the original editor.wad with system textures.
- Addition of a radius table for the ambint_generic entity.
- Hotkeys implemented for "Save As," "Export to .map," and "Close Map" functions.
- Correction of names and functions for block, wedge, cylinder, spike, and arch entities.
- Default grid scale can now be set to 1 instead of the previous 4.
- Minor VALVE's bugs have been rectified.
- Redesigned .map loading window.
- Revamped map issue detection window.
- Enhanced compilation window in Expert mode, offering a broader range of parameters.
- Increased window size for the list of connected .wad files.
- Overhauled texturing windows.
- Addition of a secret page accessible via a specific key combination.
See also
External links
- [www.cs-mapping.com.ua/forum/showthread.php?t=12343 CSM Topic] (Dead link)
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