Info player start: Difference between revisions
Jump to navigation
Jump to search
Note:In multiplayer games, this entity is usually unused. See below for other player spawn entities.
Thunder4ik (talk | contribs) m (clean up, replaced: {{source}} → {{src}} (2)) |
mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Lang|title=info_player_start}} | {{Lang|title=info_player_start}} | ||
{{ | {{Tabs|Info player start|goldsrc=1|source=1}} | ||
{{infotable | {{infotable | ||
Revision as of 12:29, 18 January 2024
| info_player_start | |
|---|---|
| Type | Point entity |
| Engine | |
| Availability | In all games |
| CPointEntity |
info_player_start is a point available in all
Source games. It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at (0, 0, 0) (worldspawn).
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Master (Has priority if multiple
info_player_startentities exist) : [1]