Half-life 3: Citadel Unleashed: Difference between revisions
Jump to navigation
Jump to search

Half-life 3: Citadel Unleashed is based on Source 2013's engine branch. Therefore, much of the documentation on this wiki pertaining to Source 2013 may also apply to Half-life 3: Citadel Unleashed.
Jdjd gaming (talk | contribs) mNo edit summary |
Jdjd gaming (talk | contribs) No edit summary |
||
Line 12: | Line 12: | ||
==Development== | ==Development== | ||
{{hl3cu|4}} Started Development In May 2023 | {{hl3cu|4}} Started Development In May 2023 | ||
{{hl3cu|4}} Ended Development On October 31 2023 | |||
== Chapters == | == Chapters == |
Revision as of 04:48, 31 October 2023


Template:Hl3cu is a mod of Half-Life 2: Episode Two

Features
- Improved lighting with projected textures and CSM.
- New shader effects from City 17: Episode One.
- Changed HUD.
- By default, GamepadUI.
Development
Template:Hl3cu Started Development In May 2023 Template:Hl3cu Ended Development On October 31 2023
Chapters
- Outland
- City 14
- Outland (part 2)
- Wasteland
- Blackmesa
- Destroyed City 17
- Death
External links
- Github page of source code: https://github.com/valina354/Half-life-3-Citadel-Unleashed
Content
Half-Life 2: Episode Two (
ep2
)Half-Life 2: Episode One (
episodic
)Source 2013 (
hl2
)- Shared engine/
Half-Life 2 base (
hl2
)
|