Info player start: Difference between revisions
Jump to navigation
Jump to search
m (Entity -> This is a) |
mNo edit summary |
||
| Line 20: | Line 20: | ||
== See also == | == See also == | ||
* {{ | * {{HL2dm}} [[info_player_combine]], [[info_player_rebel]], [[info_player_deathmatch]] | ||
* {{CSS}}{{csgo}} [[info_player_counterterrorist]], [[info_player_terrorist]] | * {{CSS}}{{csgo}} [[info_player_counterterrorist]], [[info_player_terrorist]] | ||
* {{DODS}} [[info_player_allies]], [[info_player_axis]] | * {{DODS}} [[info_player_allies]], [[info_player_axis]] | ||
| Line 26: | Line 26: | ||
* {{l4ds}} [[info_survivor_position]] | * {{l4ds}} [[info_survivor_position]] | ||
* {{Portal2}} [[info_coop_spawn]] | * {{Portal2}} [[info_coop_spawn]] | ||
* [[game_player_equip]] | * {{source}} [[game_player_equip]] | ||
[[Category:Player spawn entities]] | [[Category:Player spawn entities]] | ||
Revision as of 08:38, 10 November 2023
| info_player_start | |
|---|---|
| Type | Point entity |
| Engine | |
| Availability | In all games |
| CPointEntity |
info_player_start is a point available in all
Source games. It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at (0, 0, 0) (worldspawn).
Template:ModernNote
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Master (Has priority if multiple
info_player_startentities exist) : [1]