Info player start: Difference between revisions
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SirYodaJedi (talk | contribs) mNo edit summary |
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{{CD|CPointEntity|file1=subs.cpp}} | {{CD|CPointEntity|file1=subs.cpp}} | ||
{{ | {{This is a|point|name=info_player_start}} It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at <code>(0, 0, 0)</code> ([[worldspawn]]). | ||
{{ModernNote|In multiplayer games, this entity is usually unused. See below for other player spawn entities.}} | {{ModernNote|In multiplayer games, this entity is usually unused. See below for other player spawn entities.}} | ||
Revision as of 18:54, 8 September 2023
| info_player_start | |
|---|---|
| Type | Point entity |
| Engine | |
| Availability | In all games |
| CPointEntity |
info_player_start is a point available in all
Source games. It indicates the position and facing direction at which the player will spawn. If there isn't at least one spawn entity, most mods will usually spawn the player at (0, 0, 0) (worldspawn).
Template:ModernNote
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Master (Has priority if multiple
info_player_startentities exist) : [1]