Half-Life 2: Difference between revisions
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{{Important|The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.}} | {{Important|The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.}} | ||
{{Warning|As of May 26 2010, the branch of Source under which Half-Life 2 originally ran ({{src04}}/{{src06}}) no longer exists on Steam. Very, very old mods which base themselves directly on the game (as opposed to [[Source SDK Base]]) are unlikely to work any more!.<br> This also meant that support for running Half-Life 2 on Windows 9x/ME/2000 have been also dropped.}} | {{Warning|As of May 26 2010, the branch of Source under which Half-Life 2 originally ran ({{src04}}/{{src06}}) no longer exists on Steam. Very, very old mods which base themselves directly on the game (as opposed to [[Source SDK Base]]) are unlikely to work any more!.<br> This also meant that support for running Half-Life 2 on Windows 9x/ME/2000 have been also dropped.}} | ||
{{Warning|When Valve ported {{hl2|4}} to {{src13|4}} during transition to [[SteamPipe]], Valve forgot to compile some of the maps with LDR lighting added. This means that if HDR is disabled (by selecting None or Bloom only in HDR settings), [[mat_fullbright]] will be set to 1, disabling lighting and making everything bright and flat ([https://github.com/ValveSoftware/Source-1-Games/issues/577 relevant GitHub issue]). This issue is not affected in previous version of the game (which uses older engines).}} | {{Warning|When Valve ported {{hl2|4}} to {{src13|4}} during transition to [[SteamPipe]], Valve forgot to compile some of the maps with LDR lighting added. This means that if HDR is disabled (by selecting None or Bloom only in HDR settings), [[mat_fullbright]] will be set to 1, disabling lighting and making everything bright and flat ([https://github.com/ValveSoftware/Source-1-Games/issues/577 relevant GitHub issue]).<br>This issue is not affected in previous version of the game (which uses older engines).}} | ||
== Content == | == Content == |
Revision as of 09:03, 19 July 2023






Half-Life 2 defines a new benchmark in gaming with startling realism and responsiveness. Powered by then-new
Source technology, Half-Life 2 features the most sophisticated in-game characters ever witnessed, advanced AI, stunning graphics and physical gameplay. This was the first game requiring installation of Steam when it came out back in 2004.
Half-Life 2 is the sequel to the 1998 Half-Life. A sequel to
Half-Life 2 was released in 2006, titled
Half-Life 2: Episode One. A virtual reality prequel was released in 2020, titled
Half-Life: Alyx.
It is also available for the Original Xbox console, as well
Xbox 360 and
PlayStation 3 as part of the console version of
The Orange Box.
Limitations/Bugs




This also meant that support for running Half-Life 2 on Windows 9x/ME/2000 have been also dropped.



This issue is not affected in previous version of the game (which uses older engines).
Content
- Half-Life 2 maps (
hl2
) - Source shared (
hl2
) Source 2013 Singleplayer engine branch
Chapters
- Point Insertion
- "A Red Letter Day"
- Route Kanal
- Water Hazard
- Black Mesa East
- "We don't go to Ravenholm..."
- Highway 17
- Sandtraps
- Nova Prospekt
- Entanglement
- Anticitizen One
- "Follow Freeman!"
- Our Benefactors
- Dark Energy
Credits
These are the official credits for "Half-Life 2" as released in October 2004:
Voices:
Voice Casting:
Voice Recording:
Voice recording scheduling and logistics:
Translations:
Crack Legal Team:
Thanks to the following for the use of their faces:
Special thanks to everyone at:
|
Notes
Players can collect wooden planks after destroying wooden boxes.
Technical notes



