Half-Life 2 Sky List: Difference between revisions
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{{ModernNote|For HDR-capable games, you need to add ''_hdr'' to the end of sky names (''Excluding Episode 1 skies''), if it is not already there so it does not cause the Sky Texture to stretch. (''So, if your sky name was sky_day01_01, you would make it sky_day01_01_''hdr'''').}} | {{ModernNote|For HDR-capable games, you need to add ''_hdr'' to the end of sky names (''Excluding Episode 1 skies''), if it is not already there so it does not cause the Sky Texture to stretch. (''So, if your sky name was sky_day01_01, you would make it sky_day01_01_''hdr'''').}} | ||
<onlyinclude> | <onlyinclude> | ||
These skyboxes are available to {{hl2|2}} and most games and mods using {{src13|2}}, the {{orangebox|2}}, and earlier branches. {{note|Newer games, such as the {{l4dseries|2}}, {{portal2|2}}, or {{csgo|2}} do not | These skyboxes are available to {{hl2|2}} and most games and mods using {{src13|2}}, the {{orangebox|2}}, and earlier branches. {{note|Newer games, such as the {{l4dseries|2}}, {{portal2|2}}, or {{csgo|2}} do not ship with base HL2 content, and as such may not necessarily include these skyboxes. The skybox VTFs and VMTs from HL2 can be used in any Source engine game, however.}} | ||
These skies are [[HDR]] capable if mapping for games that support it. | These skies are [[HDR]] capable if mapping for games that support it. | ||
</onlyinclude> | </onlyinclude> |
Revision as of 23:17, 14 June 2023
This is a list of skies available in the Steam caches, along with pictures of each skybox. The light_environment settings listed (Ideal Sun Angle, Ideal Brightness, etc) are suggestions based on settings used in official maps; other values may also be appropriate. To test skies in singleplayer without recompiling the map, bring up the console and enter sv_skyname <sky_name>. Quicksave the game, load it again and the old skybox should be temporarily replaced with the new one.
These skyboxes are available to Half-Life 2 and most games and mods using
Source 2013, the
Orange Box branch, and earlier branches.





These skies are HDR capable if mapping for games that support it.
The table below explains the prefixes used in map filenames.
Prefix | Location |
---|---|
d1_trainstation |
City 17 before the teleporter accident |
d1_canals |
Route Kanal & Water Hazard |
d1_eli |
Black Mesa East |
d1_town |
Ravenholm |
d2_coast |
Highway 17 |
d2_prison |
Nova Prospekt |
d3_c17 |
City 17 after the Nova Prospekt explosion |
d3_citadel , d3_breen |
The Citadel |
Only outdoor maps that have both skyboxes and light_environments are referenced by this list.
Environment articles: | |
---|---|
Skies and environment maps | ![]() |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |
See Also
- List of Skyboxes
- Download all Half-Life 2 skyboxesWhy?: Any user can download Source SDK Base 2013 Single/Multiplayer and get these themselves; is this link really beneficial?