Category:UTIL: Difference between revisions

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Revision as of 03:14, 29 August 2021

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UTIL(ities)

The Source Engine comes with a variety of built in Utilities, or UTIL_ functions. These range from things like the safe removal of objects, to TraceLines, and Precaching assets.

Traces

Finding Entities in Space


Set Properties

Other

Precaching


Player

Blood

Modifying Angles

Utility Effects

Pitch & Yaw

Shared Random

String Conversion