UTIL SayTextAll
A UTIL wrapper function for UTIL_SayTextFilter that sends a message to all players.
Usage
void UTIL_SayTextAll( const char *pText, CBasePlayer *pPlayer, bool bChat )
Examples
Tells everyone in chat that the server will restart in sv_restart_server_delay
(not defined for concisement reasons) seconds.
char *pszNotifyRestartText = "";
V_snprintf( pszNotifyRestartText, sizeof(pszNotifyRestartText), "This server will restart in %f seconds.", sv_restart_server_delay.GetFloat() );
UTIL_SayTextAll( pszNotifyRestartText, UTIL_GetCommandClientIndex(), true );
A message that emits to all players' console output.
UTIL_SayTextAll( "I'm a console message that is sent to everyone!", UTIL_GetCommandClient(), false );