Category:Source SDK FAQ: Difference between revisions
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==Hammer Configuration and Compiling== | ==Hammer Configuration and Compiling== | ||
* [[Incorrect Hammer configuration|My Hammer Configuration does not work correctly. What do I do?]] | * [[Incorrect Hammer configuration|My Hammer Configuration does not work correctly. What do I do?]] | ||
* [[How do I manually configure the Hammer Editor?]] | * [[Manual configuration of Hammer Editor|How do I manually configure the Hammer Editor?]] | ||
* [[How do I copy the contents of the compile Process Window?]] | * [[Process Window copying|How do I copy the contents of the compile Process Window?]] | ||
* [[Hammer Resource Usage|After launching Hammer, the application takes a huge amount of RAM/system resources!]] | * [[Hammer Resource Usage|After launching Hammer, the application takes a huge amount of RAM/system resources!]] | ||
* [[What is the "Additional game parameters" field for?]] | * [[Additional game parameters|What is the "Additional game parameters" field for?]] | ||
* [[My multiplayer map isn't appearing in the multiplayer map list.]] | * [[Multiplayer Maps Not Appearing|My multiplayer map isn't appearing in the multiplayer map list.]] | ||
* [[Hammer Compile Freezes|When I compile my map, it freezes on vvis or vrad.]] | * [[Hammer Compile Freezes|When I compile my map, it freezes on vvis or vrad.]] | ||
* [[I added some prop models in Hammer, but they don't appear in the game!]] | * [[Models Not Appearing In-Game|I added some prop models in Hammer, but they don't appear in the game!]] | ||
* [[When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."]] | * [[Incorrect prop types|When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."]] | ||
* [[When I load my Counter-Strike: Source map, it says "Both Teams are Full".]] | * [[Both Teams are Full error|When I load my Counter-Strike: Source map, it says "Both Teams are Full".]] | ||
* [[Leaks_Explained|Hammer reports "leaked!" when I compile. How do I fix it?]] | * [[Leaks_Explained|Hammer reports "leaked!" when I compile. How do I fix it?]] | ||
* [[I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.]] | * [[Memory leak compile error|I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.]] | ||
* [[When I run my multiplayer map in the game, people join my server!]] | * [[Preventing Players Joining a Map|When I run my multiplayer map in the game, people join my server!]] | ||
==Hammer 2D and 3D views== | ==Hammer 2D and 3D views== |
Revision as of 14:22, 17 January 2006
This is a directory of Frequently Asked Questions about the Source SDK.
Installation
General SDK troubleshooting
- Where can I go for more help?
- How do I reset the Source SDK Game Configuration?
- I reset my Game Configuration, but I get a configuration error when I try to run Hammer.
- My game configurations menu In Hammer and the SDK application is empty.
- How do I re-install the entire Source SDK installation?|
- How do I remove old games from my "Current Game" menu?
- After working in the SDK for a little while, my machine runs out of resources and crashes!
- How do I fix the "Cache Needs Repair" error?
- How do I fix the "Cache Needs Decryption" error?
- I get an error "Can't find steam.dll relative to executable path (steam path)"
- I'm experiencing constant, strange problems not covered elsewhere in this FAQ.
General SDK information
- How are the Source SDK files and directories structured?
- What is meant by Game Directory?
- I get an error "The configuration information for the game is invalid or missing". What do I do?
- How can I make my own GameInfo.txt?
- Gamecfg.ini conversion information
- How do I launch the game without loading the 3D background maps?
- What are some game parameters I can launch the game with?
Hammer Configuration and Compiling
- My Hammer Configuration does not work correctly. What do I do?
- How do I manually configure the Hammer Editor?
- How do I copy the contents of the compile Process Window?
- After launching Hammer, the application takes a huge amount of RAM/system resources!
- What is the "Additional game parameters" field for?
- My multiplayer map isn't appearing in the multiplayer map list.
- When I compile my map, it freezes on vvis or vrad.
- I added some prop models in Hammer, but they don't appear in the game!
- When I compile, I get "Error! static_prop using model (modelname), which must be used on a dynamic entity."
- When I load my Counter-Strike: Source map, it says "Both Teams are Full".
- Hammer reports "leaked!" when I compile. How do I fix it?
- I get a message "Memory leak: mempool blocks left in memory: (number)" when I compile.
- When I run my multiplayer map in the game, people join my server!
Hammer 2D and 3D views
- Models I place in Hammer are rendered with a black and purple checkerboard in-game.
- How do I get back to having 4 views - the 3D, top, front, and side views?
- How do I make it so textures show up in the 3D view? Mine is only wireframe.
- When I'm using the Texture Application (Face Edit) window, I have to close it to move the 3D camera.
- When I use camera shortcuts with the Texture Application window, the window gets "stuck".
Level editing features and problems
- How do I correctly make a skybox?
- How do I add fog to my level?
- Can I make a custom soundscape for my level?
- How do I use Half-Life 2 model or material in a Counter-Strike: Source map?
- I'm trying to set the lightmap scale on my displacements, but it won't let me set the value I want.
- When I use the Carve tool, I get errors, or Hammer simply freezes for a long time.
FacePoser
Programming
- What compiler do I need to build the SDK code?
- Can I use Microsoft Visual Studio 6.0 with the SDK?
- Am I seeing an issue that's already well known?
- When I use run_mod.bat, I can't run the game if my path has spaces.
- Missing certain Half-Life 2 entities in Hammer with custom Mods.
Template:Otherlang:en Template:Otherlang:en:es, Template:Otherlang:en:jp
Pages in category "Source SDK FAQ"
The following 56 pages are in this category, out of 56 total.
C
- Cache Needs Decryption error
- Cache Needs Repair error
- Can't find steam app user info
- Can't find steam.dll error
- Cannot load library client
- Command line options
- Compiler choices
- Compiling under VS2005
- Compiling under VS2008
- Compiling under VS2010
- Compiling under VS2012
- Compiling under VS2022
- Core Known Issues List
F
M
R
S
- SAPI 5.1 FacePoser Error
- SDK Installation
- SDK Known Issues List
- SDK Known Issues List Fixed
- SDK versions
- SDK workaround
- Setting up Source SDK Base 2013 Multiplayer
- Setting up Source SDK Base 2013 Singleplayer
- Source SDK Base 2013
- Source SDK Files and Directory Structure
- Source SDK release notes archive
- System cannot find file specified error