Trigger wind: Difference between revisions
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Warning:Using Motion Moveable with any other flags checked will cause immediate map load crashes.
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{{ | {{base brush|trigger_wind}} | ||
{{ | {{sensor brush}} | ||
==Entity Description== | ==Entity Description== | ||
A [[brush entity]] [[trigger]] that pushes [[physics]] objects that touch its volume. | A [[brush entity]] [[trigger]] that pushes [[physics]] objects that touch its volume. | ||
{{ | {{code class|CTriggerWind|triggers.cpp}} | ||
== See also == | |||
* [[env_wind]] | |||
* [[env_rotorwash]] | |||
==Keyvalues== | ==Keyvalues== | ||
{{KV|Speed|integer|The baseline for how hard the wind blows.}} | |||
{{KV|Speed Noise|integer|Noise added to wind speed +/-}} | |||
{{KV|Direction Noise|integer|Noise added to wind direction.}} | |||
{{KV|Hold Time|integer|Baseline for how long to wait before changing wind.}} | |||
{{KV|Hold Noise|integer|Noise added to how long to wait before changing wind.}} | |||
{{KV Trigger}} | |||
{{KV Angles}} | |||
==Flags== | ==Flags== | ||
{{Fl Trigger}} | |||
*4096 : Motion Moveable ({{Not in FGD}}) | * 4096 : Motion Moveable ({{Not in FGD}}) | ||
{{warning|Using Motion Moveable with any other flags checked will cause immediate map load crashes.}} | {{warning|Using Motion Moveable with any other flags checked will cause immediate map load crashes.}} | ||
==Inputs== | ==Inputs== | ||
{{IO|SetSpeed|Set the baseline for how hard the wind blows.|param=integer}} | |||
{{I Trigger}} | |||
==Outputs== | ==Outputs== | ||
{{O Trigger}} |
Revision as of 08:25, 3 June 2011
Entity Description
A brush entity trigger that pushes physics objects that touch its volume.
See also
Keyvalues
- Hold Noise ([todo internal name (i)]) <integer>
- Noise added to how long to wait before changing wind.
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- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
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- 4096 : Motion Moveable (!FGD)

Inputs
- SetSpeed <integer >
- Set the baseline for how hard the wind blows.
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Outputs
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