Spitter: Difference between revisions
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Tip:To spawn spitter manually commentary_zombie_spawner, info_zombie_spawn or ZSpawn script function can be used.
Warning:Trying to spawn spitter using SpawnEntityFromTable script function or by placing her directly in a map will crash the game
Important:Spitter's classname is changed to
Note:All
Thunder4ik (talk | contribs) m (→See also: Unicodifying, replaced: See Also → See also) |
m (Classifying as model entity) |
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{{TabsBar|main=L4DZombies}} | |||
{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|Spitter|CTerrorPlayer}} | {{CD|Spitter|CTerrorPlayer}} | ||
{{this is a|name=spitter|game=Left 4 Dead 2 | {{this is a|model entity|name=spitter|game=Left 4 Dead 2}} By default director tries to spawn her in front of survivors (SPAWN_SPECIALS_IN_FRONT_OF_SURVIVORS spawn set). Spitter spawns with her melee ability [[weapon_spitter_claw]] and [[ability_spit]] which controls her special ability. Her special ability creates [[spitter_projectile]] when used. | ||
{{tip|To spawn spitter manually {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[ | {{tip|To spawn spitter manually {{ent|commentary_zombie_spawner}}, {{ent|info_zombie_spawn}} or [[Left 4 Dead 2/Script Functions/ZSpawn|ZSpawn]] script function can be used.}} | ||
{{warning|Trying to spawn spitter using SpawnEntityFromTable script function or by placing her directly in a map will crash the game}} | {{warning|Trying to spawn spitter using SpawnEntityFromTable script function or by placing her directly in a map will crash the game}} | ||
{{important| | {{important|Spitter's classname is changed to <code>player</code> upon spawning}} | ||
{{OtherKIO|altlink={{ent|player|game=Left 4 Dead series}}|2=All}} | |||
{{clr}} | {{clr}} | ||
[[File:Spitter.png|thumb]] | [[File:Spitter.png|thumb]] | ||
== ConVars == | ==ConVars== | ||
{{varcom|start}} | {{varcom|start}} | ||
{{varcom|spitter_pz_claw_dmg|4||Amount of damage done by a PZ spitter's regular melee attack}} | {{varcom|spitter_pz_claw_dmg|4||Amount of damage done by a PZ spitter's regular melee attack}} | ||
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{{varcom|end}} | {{varcom|end}} | ||
== Actions == | ==Actions== | ||
* SpitterAssault | * SpitterAssault | ||
* SpitterAttack | * SpitterAttack | ||
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* SpitterWaitInAmbush | * SpitterWaitInAmbush | ||
== See also == | ==See also== | ||
* [[weapon_spitter_claw]] | * [[weapon_spitter_claw]] | ||
* [[ability_spit]] | * [[ability_spit]] | ||
Latest revision as of 04:34, 19 May 2025
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Spitter |
spitter
is a model entity available in Left 4 Dead 2. By default director tries to spawn her in front of survivors (SPAWN_SPECIALS_IN_FRONT_OF_SURVIVORS spawn set). Spitter spawns with her melee ability weapon_spitter_claw and ability_spit which controls her special ability. Her special ability creates spitter_projectile when used.



player
upon spawning
Keyvalues / Inputs / Outputs
are same as player.ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
spitter_pz_claw_dmg | 4 | Amount of damage done by a PZ spitter's regular melee attack | |
z_spitter_health | 100 | Spitter zombie max health | |
z_spitter_high_chance | 10 | ||
z_spitter_limit | 1 | ||
z_spitter_max_wait_time | 30 | ||
z_spitter_range | 850 |
Actions
- SpitterAssault
- SpitterAttack
- SpitterBehavior
- SpitterPrepareAmbush
- SpitterWaitInAmbush