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(Added "About Source" (Sourceについて) section to the Japanese subpage)
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{{Language subpage}}
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{{Subpage| [[Source]] }}
 
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<caption>[[File:Source-logo.png|400px|link=]]
<p style="margin:10px 0 10px;font-size:14px">[[Source|Sourceについて]]&ensp;·&ensp;[[SDK Installation|Source SDK の ダウンロードとインストール]]&ensp;·&ensp;[[Source SDK FAQ|Source SDK FAQ日本語版]]&ensp;·&ensp;[[Source SDK Release Notes|Source SDK リリースノート]]</p></caption>
<p style="margin:10px 0 10px;font-size:14px">{{L|Source|Sourceについて}}&ensp;·&ensp;{{L|SDK Installation|Source SDK の ダウンロードとインストール}}&ensp;·&ensp;{{L|Source SDK FAQ|Source SDK FAQ日本語版}}&ensp;·&ensp;{{L|Source SDK Release Notes|Source SDK リリースノート}}</p></caption>


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<td style="font-size:14px;text-align:center;border-radius:8px 0 0 0;background:#303030;width:225px">'''[[:category:Modding|Modding]]'''</td>
<td style="font-size:14px;text-align:center;border-radius:8px 0 0 0;background:#303030;width:225px">'''{{LCategory|Modding}}'''</td>
<td style="text-align:center;border-radius:0 8px 0 0">Creating, organizing and releasing your [[Source|<span style=color:#E1E0DF>Source</span>]] project.</td></tr>
<td style="text-align:center;border-radius:0 8px 0 0">Creating, organizing and releasing your {{L|Source|<span style=color:#E1E0DF>Source</span>}} project.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Level Design|Level Design]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Level Design}}'''</td>
<td style="text-align:center;">[[Map (level design)|<span style=color:#E1E0DF>Maps</span>]] are the 3D worlds where everything comes together.</td></tr>
<td style="text-align:center;">{{L|Map (level design)|<span style=color:#E1E0DF>Maps</span>}} are the 3D worlds where everything comes together.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Programming|Programming]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Programming}}'''</td>
<td style="text-align:center;">A mod's C++ code defines the way its world and game rules behave.</td></tr>
<td style="text-align:center;">A mod's C++ code defines the way its world and game rules behave.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Scripting|Scripting]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Scripting}}'''</td>
<td style="text-align:center;">Scripting can be used for adding new functionality or logic to [[Entity|<span style=color:#E1E0DF>entities</span>]].</td></tr>
<td style="text-align:center;">Scripting can be used for adding new functionality or logic to {{L|Entity|<span style=color:#E1E0DF>entities</span>}}.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Modeling|Modeling]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Modeling}}'''</td>
<td style="text-align:center;">[[Model|<span style=color:#E1E0DF>Models</span>]] are the detailed 3D objects that appear in the game world.</td></tr>
<td style="text-align:center;">{{L|Model|<span style=color:#E1E0DF>Models</span>}} are the detailed 3D objects that appear in the game world.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Material System|Materials]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Material System|Materials}}'''</td>
<td style="text-align:center;">[[Texture|<span style=color:#E1E0DF>Textures</span>]] and [[Shader|<span style=color:#E1E0DF>shaders</span>]] are combined in Source to create [[Material|<span style=color:#E1E0DF>materials</span>]].</td></tr>
<td style="text-align:center;">{{L|Texture|<span style=color:#E1E0DF>Textures</span>}} and {{L|Shader|<span style=color:#E1E0DF>shaders</span>}} are combined in Source to create {{L|Material|<span style=color:#E1E0DF>materials</span>}}.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Sound System|Sounds]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Sound System|Sounds}}'''</td>
<td style="text-align:center;">Quality [[Sound and Music|<span style=color:#E1E0DF>audio</span>]] adds a fourth dimension to your world.</td></tr>
<td style="text-align:center;">Quality {{L|Sound and Music|<span style=color:#E1E0DF>audio</span>}} adds a fourth dimension to your world.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Particle_System|Particles]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Particle_System|Particles}}'''</td>
<td style="text-align:center;">Effects like smoke, sparks, blood and fire are created with [[Particle System Overview|<span style=color:#E1E0DF>particles</span>]].</td></tr>
<td style="text-align:center;">Effects like smoke, sparks, blood and fire are created with {{L|Particle System Overview|<span style=color:#E1E0DF>particles</span>}}.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:AI|Artificial Intelligence]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|AI|Artificial Intelligence}}'''</td>
<td style="text-align:center;">AI controls the behavior of all but the simplest of [[NPC:jp|<span style=color:#E1E0DF>NPC</span>]] actions.</td></tr>
<td style="text-align:center;">AI controls the behavior of all but the simplest of {{L|NPC:jp|<span style=color:#E1E0DF>NPC</span>}} actions.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Choreography|Choreography]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Choreography}}'''</td>
<td style="text-align:center;">Direct your digital actors' performances with [[Choreography creation|<span style=color:#E1E0DF>choreographed scenes</span>]].</td></tr>
<td style="text-align:center;">Direct your digital actors' performances with {{L|Choreography creation|<span style=color:#E1E0DF>choreographed scenes</span>}}.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Source_Filmmaker|Filmmaker]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Source_Filmmaker|Filmmaker}}'''</td>
<td style="text-align:center;">Create movies inside the [[Source:jp|<span style=color:#E1E0DF>Source Engine</span>]].</td></tr>
<td style="text-align:center;">Create movies inside the {{L|Source:jp|<span style=color:#E1E0DF>Source Engine</span>}}.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Tutorials|Tutorials]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Tutorials}}'''</td>
<td style="text-align:center;">Step-by-step guides on a variety of topics.</td></tr>
<td style="text-align:center;">Step-by-step guides on a variety of topics.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Technical|Technical]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Technical}}'''</td>
<td style="text-align:center;">In-depth discussion of [[Source:jp|<span style=color:#E1E0DF>Source's</span>]] features.</td></tr>
<td style="text-align:center;">In-depth discussion of {{L|Source:jp|<span style=color:#E1E0DF>Source's</span>}} features.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Glossary|Glossary]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Glossary}}'''</td>
<td style="text-align:center;">Explanations for terms you may encounter.</td></tr>
<td style="text-align:center;">Explanations for terms you may encounter.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Official Tools|Official Tools]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Official Tools}}'''</td>
<td style="text-align:center;">Official tools made by [[Valve:jp|<span style=color:#E1E0DF>Valve</span>]] for their games.</td></tr>
<td style="text-align:center;">Official tools made by {{L|Valve:jp|<span style=color:#E1E0DF>Valve</span>}} for their games.</td></tr>
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<td style="font-size:14px;text-align:center;background:#303030;">'''[[:Category:Third Party Tools|Third-Party Tools]]'''</td>
<td style="font-size:14px;text-align:center;background:#303030;">'''{{LCategory|Third Party Tools|Third-Party Tools}}'''</td>
<td style="text-align:center;">Useful developer tools created by the community.</td></tr>
<td style="text-align:center;">Useful developer tools created by the community.</td></tr>
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<td style="font-size:14px;text-align:center;border-radius:0 0 0 8px;background:#303030;">'''[[:Category:IO System|I/O System]]'''</td>
<td style="font-size:14px;text-align:center;border-radius:0 0 0 8px;background:#303030;">'''{{LCategory|IO System|I/O System}}'''</td>
<td style="text-align:center;border-radius:0 0 8px 0">The [[Inputs and Outputs|<span style=color:#E1E0DF>I/O system</span>]] is the backbone of most levels in Source-based games/mods.</td></tr></table>
<td style="text-align:center;border-radius:0 0 8px 0">The {{L|Inputs and Outputs|<span style=color:#E1E0DF>I/O system</span>}} is the backbone of most levels in Source-based games/mods.</td></tr></table>
 
{{SDKDocIndexList}}
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{{ACategory|Entry pages}}

Latest revision as of 13:10, 11 April 2025

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SDK - Background.png
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Sourceについて(en) · Source SDK の ダウンロードとインストール(en) · Source SDK FAQ日本語版(en) · Source SDK リリースノート(en)

Category:Modding(en) Creating, organizing and releasing your Source(en) project.
Category:Level Design(en) Map (level design)(en) are the 3D worlds where everything comes together.
Category:Programming(en) A mod's C++ code defines the way its world and game rules behave.
Category:Scripting(en) Scripting can be used for adding new functionality or logic to Entity(en).
Category:Modeling(en) Model(en) are the detailed 3D objects that appear in the game world.
Materials(en) Texture(en) and Shader(en) are combined in Source to create Material(en).
Sounds(en) Quality Sound and Music(en) adds a fourth dimension to your world.
Particles(en) Effects like smoke, sparks, blood and fire are created with Particle System Overview(en).
Artificial Intelligence(en) AI controls the behavior of all but the simplest of NPC:jp(en) actions.
Category:Choreography(en) Direct your digital actors' performances with Choreography creation(en).
Filmmaker(en) Create movies inside the Source:jp(en).
Category:Tutorials(en) Step-by-step guides on a variety of topics.
Category:Technical(en) In-depth discussion of Source:jp(en) features.
Category:Glossary(en) Explanations for terms you may encounter.
Category:Official Tools(en) Official tools made by Valve:jp(en) for their games.
Third-Party Tools(en) Useful developer tools created by the community.
I/O System(en) The Inputs and Outputs(en) is the backbone of most levels in Source-based games/mods.