Zh/Team Fortress 2/Docs/Level Design: Difference between revisions
< Zh | Team Fortress 2
Jump to navigation
Jump to search
mNo edit summary |
m (obsolete language category) |
||
(8 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{lang| | {{LanguageBar}} | ||
{{TF2 topicon}} | |||
{{TF2 topicon|docs}} | |||
{{lang|Team Fortress 2 Level Creation|title=军团要塞2关卡创作}} | |||
__NOTOC__ | __NOTOC__ | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | {{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== 准备入门 == | == 准备入门 == | ||
* ''' | * '''{{L|SDK Installation|开发者工具的下载和安装}}''' | ||
* ''' | * '''{{LCategory|Level Design|常规关卡设计文档}}''' | ||
* ''' | * {{en}} '''{{L|TF2 Design Theory|军团要塞2设计理论}}''' | ||
* ''' | * {{en}} '''{{L|TF2/Basic_Map_Construction|军团要塞2基本的地图建筑}}''' | ||
* ''' | * {{en}} '''{{L|TF2/Team Fortress 2 Mapper's Reference|军团要塞2作图者的参考}}''' | ||
== 构造理论 == | == 构造理论 == | ||
=== 基本理论 === | === 基本理论 === | ||
* [[TF2/Round time|回合时间]] | * {{en}} [[TF2/Round time|回合时间]] | ||
* [[TF2/Setup Gates|准备时的大门]] | * {{en}} [[TF2/Setup Gates|准备时的大门]] | ||
=== 重生室 === | === 重生室 === | ||
* [[TF2/Creating_a_Spawnroom| 创造一间重生室]] | * {{en}} [[TF2/Creating_a_Spawnroom| 创造一间重生室]] | ||
: '''重生室原理''' | : '''重生室原理''' | ||
:* [[TF2/Respawn Areas |重生区域]] | :* {{en}} [[TF2/Respawn Areas |重生区域]] | ||
:* [[TF2/Resupply Areas|补给区域]] | :* {{en}} [[TF2/Resupply Areas|补给区域]] | ||
:* [[TF2/Team-Specific Barriers | 团队特定屏障]] | :* {{en}} [[TF2/Team-Specific Barriers | 团队特定屏障]] | ||
:* [[TF2/Team-Specific Doors | 团队特定门]] | :* {{en}} [[TF2/Team-Specific Doors | 团队特定门]] | ||
:* [[TF2/Adding details | 增加细节]] | :* {{en}} [[TF2/Adding details | 增加细节]] | ||
=== 目标系统 === | === 目标系统 === | ||
* [[TF2/Making_an_Arena_map|竞技场]] | * {{en}} [[TF2/Making_an_Arena_map|竞技场]] | ||
* [[TF2/Creating_a_Capture_Point|控制点]] | * {{en}} [[TF2/Creating_a_Capture_Point|控制点]] | ||
* [[TF2/Flag Based Goal Systems|夺旗]] | * {{en}} [[TF2/Flag Based Goal Systems|夺旗]] | ||
* [[TF2/King of the Hill|山丘之王]] | * {{en}} [[TF2/King of the Hill|山丘之王]] | ||
* [[TF2/Creating a Linear Gameplay Map|回合线性目标系统]] | * {{en}} [[TF2/Creating a Linear Gameplay Map|回合线性目标系统]] | ||
* [[TF2/Creating_a_Payload_Map|推车目标系统]] | * {{en}} [[TF2/Creating_a_Payload_Map|推车目标系统]] | ||
* [[TF2/Territorial_Control|进攻/防守]] | * {{en}} [[TF2/Territorial_Control|进攻/防守]] | ||
===理论=== | ===理论=== | ||
* [[Payload Design Theory|推车]] | * {{en}} [[Payload Design Theory|推车]] | ||
{{category cell|background-color=white|border-color=lightgray}} | {{category cell|background-color=white|border-color=lightgray}} | ||
=== 用户自定义模式=== | === 用户自定义模式=== | ||
* [[Cyclic Capture Points|环形控制点]] | * {{en}} [[Cyclic Capture Points|环形控制点]] | ||
* [[TF2/Creating a Single Flag Keep-Away map|单旗争夺]] | * {{en}} [[TF2/Creating a Single Flag Keep-Away map|单旗争夺]] | ||
* [[TF2/Domination Gametype|控制模式]] | * {{en}} [[TF2/Domination Gametype|控制模式]] | ||
* [[TF2/Hunted Gametype|狩猎模式]] | * {{en}} [[TF2/Hunted Gametype|狩猎模式]] | ||
{{category cell|width=50%|background-color=white|border-color=lightgray}} | {{category cell|width=50%|background-color=white|border-color=lightgray}} | ||
== 窍门和效果 == | == 窍门和效果 == | ||
* [[TF2/Modifying the Respawn Time|修改重生时间]] | * {{en}} [[TF2/Modifying the Respawn Time|修改重生时间]] | ||
* [[TF2/Modifying the Mission Briefing|修改任务指示]] | * {{en}} [[TF2/Modifying the Mission Briefing|修改任务指示]] | ||
* [[TF2/Adding_a_Quicklist_Thumbnail|添加一个地图缩略图表]] | * {{en}} [[TF2/Adding_a_Quicklist_Thumbnail|添加一个地图缩略图表]] | ||
* [[TF2/Adding_Menu_Photos|为加载画面添加菜单图片]] | * {{en}} [[TF2/Adding_Menu_Photos|为加载画面添加菜单图片]] | ||
<!-- finish the article before linking to it | <!-- finish the article before linking to it | ||
* [[TF2/Making a functioning ladder|做一个可用的梯子]] | * {{en}} [[TF2/Making a functioning ladder|做一个可用的梯子]] | ||
--> | --> | ||
* [[TF2/Adding an Introductory Video|添加一段介绍视频]] | * {{en}} [[TF2/Adding an Introductory Video|添加一段介绍视频]] | ||
* [[Teleporters|传送装置]] | * {{en}} [[Teleporters|传送装置]] | ||
* [[TF2/Creating Respawning Dispensers| | * {{en}} [[TF2/Creating Respawning Dispensers|创建可重复生成的补给器]] | ||
* [[TF2/Creating Respawning Sentries| | * {{en}} [[TF2/Creating Respawning Sentries|创建可重复生成的步哨]] | ||
* [[TF2/Creating fire|创造火焰]] | * {{en}} [[TF2/Creating fire|创造火焰]] | ||
* [[TF2/Creating Audio Playing Buttons|创建音频播放按钮]] | * {{en}} [[TF2/Creating Audio Playing Buttons|创建音频播放按钮]] | ||
* [[TF2/Creating Rollback/Rollforward zones for payload maps|创建推车模式中的滑动处(通常是斜坡)]] | * {{en}} [[TF2/Creating Rollback/Rollforward zones for payload maps|创建推车模式中的滑动处(通常是斜坡)]] | ||
{{category cell|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category cell|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
== 附加作图信息== | == 附加作图信息== | ||
* [[List of Team Fortress 2 Entities|军团要塞2的实体列表]] | * {{en}} [[List of Team Fortress 2 Entities|军团要塞2的实体列表]] | ||
* [[Team Fortress 2 Sky List|军团要塞2的天空盒列表]] | * {{en}} [[Team Fortress 2 Sky List|军团要塞2的天空盒列表]] | ||
* [[List of TF2 Soundscapes|军团要塞2的背景音列表]] | * {{en}} [[List of TF2 Soundscapes|军团要塞2的背景音列表]] | ||
* [[List of TF2 Particles|军团要塞2的粒子特效列表]] | * {{en}} [[List of TF2 Particles|军团要塞2的粒子特效列表]] | ||
* [[Material Basics |为军团要塞2定做材质]] | * {{en}} [[Material Basics |为军团要塞2定做材质]] | ||
Line 82: | Line 86: | ||
__NOTOC__ | __NOTOC__ | ||
{{ACategory|Level Design}} | |||
{{ACategory|Entry pages}} | |||
{{ACategory|Team Fortress 2}} | |||
[[Category:Chinese]] | [[Category:Chinese]] | ||
{{ACategory|Entry pages}} | |||
{{ACategory|Level Design}} | |||
{{ACategory|Team Fortress 2}} |
Latest revision as of 04:21, 22 August 2024
准备入门构造理论基本理论重生室目标系统理论 |
用户自定义模式 |
窍门和效果 |
附加作图信息
|
参考网站
|