This article relates to the game "Half-Life: Alyx". Click here for more information.
This article relates to the workshop tools for "Half-Life: Alyx". Click here for more information.
This article's documentation is for Source 2. Click here for more information.

Half-Life: Alyx Workshop Tools/Modeling: Difference between revisions

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== Getting Started ==
 
Half-Life: Alyx ships with two model editors in-engine. Model Editor is the legacy form of the two, which has been around since Dota 2's Workshop Tools, and ModelDoc, which is what Valve has been using internally since then. Valve has not provided much documentation on ModelDoc, but hopefully as the community digs their toes in more, they can find out more info on it. Please make sure to check out [[Half-Life: Alyx Workshop Tools/ModelDoc Editor|ModelDoc Editor]] to learn more about creating a simple model.
 
== Getting started ==
* [[Half-Life: Alyx Workshop Tools/Modeling/Model Creation|Model Creation]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Model Creation|Model Creation]]
* [[Half-Life: Alyx Workshop Tools/ModelDoc Editor|ModelDoc Editor]]
* [[Half-Life: Alyx Workshop Tools/ModelDoc Editor|ModelDoc Editor]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Viewing Models|Viewing Models]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Common ModelDoc Nodes|Common ModelDoc Nodes]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Basic Box Model|Basic Box Model]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Simple Static Prop|Simple Static Prop]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Physics Prop|Physics Prop]]
* [[Half-Life:_Alyx_Workshop_Tools/Custom_Character_Basics|Custom Character Basics]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Model Troubleshooting|Model Troubleshooting]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Model Troubleshooting|Model Troubleshooting]]
 
== Advanced Features ==
== Advanced features ==
* [[Half-Life: Alyx Workshop Tools/Modeling/Jointed Physics Prop|Jointed Physics Prop]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Material Groups|Material Groups]]
* [[Half-Life: Alyx Workshop Tools/Modeling/LODs|LODs]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Breakable Props|Breakable Props]]
* [[Half-Life: Alyx Workshop Tools/Modeling/Advanced Breakable Props|Advanced Breakable Props]]
* [[Half-Life:_Alyx_Workshop_Tools/Modeling/Houdini_Vertex_Animation|Houdini Vertex Animation Export]]
* [[Half-Life:_Alyx_Workshop_Tools/Animgraph|Animgraph]]
* [[Half-Life:_Alyx_Workshop_Tools/Animgraph|Animgraph]]
* [[Cloth Simulation]]
* [[Cloth Simulation]]
== Supported Model Formats ==
* [[Half-Life:_Alyx_Workshop_Tools/Importing_Source_1_Models|.MDL Importer]]
 
== Supported model formats ==
* FBX
* FBX
* DMX
* DMX
* SMD
* SMD
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[[Category:Half-Life: Alyx Workshop Tools]]
[[Category:Half-Life: Alyx Workshop Tools]]

Latest revision as of 07:06, 12 July 2024

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Half-Life: Alyx ships with two model editors in-engine. Model Editor is the legacy form of the two, which has been around since Dota 2's Workshop Tools, and ModelDoc, which is what Valve has been using internally since then. Valve has not provided much documentation on ModelDoc, but hopefully as the community digs their toes in more, they can find out more info on it. Please make sure to check out ModelDoc Editor to learn more about creating a simple model.

Getting started

Advanced features

Supported model formats

  • FBX
  • DMX
  • SMD