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mat_specular

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mat_specular is a console variable available in all Source Source games. This boolean cvar enables or disable specular reflections.

Note.pngNote:This console variable is flagged as "launcher"-only in Left 4 Dead and Left 4 Dead 2, so use the following command instead:
Left 4 Dead sm_cvar building_cubemaps <0 or 1> command (with SourceMod installed) or
Left 4 Dead 2 script Convars.SetValue("mat_specular", "<0 or 1>") (using VScript).