SourceRenewed
SourceRenewed is a project based on the Source 2013 Singleplayer. Adds some new and useful things to the engine and improves the existing ones. However, unlike Mapbase, this project is not meant to be fully backward compatible with any Source branch. Made by Max34.
Contents
Changes in the common class of all entities
Parameters | Type | Description | Notes |
---|---|---|---|
Entity I/O State |
choice | Enabled (by default) or Disabled . Whether the entity IO is enabled or disabled when spawning. |
|
Inputs | Type | Description | Notes |
Enable I/O Interaction |
void | Enables an entity IO system. | This entity state system is something new and has nothing to do with the deprecated “Start Disabled”. For now, this only works with entities that have been reworked. |
Toggle I/O Interaction |
void | Toggles the state of an entity I/O system between enabled and disabled. | |
Disable I/O Interaction |
void | Disables an entity I/O system. | |
SetTeam Set Group |
integer | Sets the group for the entity. By default, all entities are in group 0. | |
FireUser1 Fire Custom Event 1 |
void | Fires the On Custom Event 1 event if the entity is enabled. |
|
FireUser2 Fire Custom Event 2 |
void | Fires the On Custom Event 2 event if the entity is enabled. |
|
FireUser3 Fire Custom Event 3 |
void | Fires the On Custom Event 3 event if the entity is enabled. |
|
FireUser4 Fire Custom Event 4 |
void | Fires the On Custom Event 4 event if the entity is enabled. |
|
Outputs | Type | Description | Notes |
On Spawn |
void | Fired when the entity spawns. | [Todo] ☐ Make sure this event happens at the right time. |
On Killed |
void | Fired when the entity has been deleted. | |
OnUser1 On Custom Event 1 |
void | Fires in response to Fire Custom Event 1 input. |
|
OnUser2 On Custom Event 2 |
void | Fires in response to Fire Custom Event 2 input. |
|
OnUser3 On Custom Event 3 |
void | Fires in response to Fire Custom Event 3 input. |
|
OnUser4 On Custom Event 4 |
void | Fires in response to Fire Custom Event 4 input. |
Env Entities
env_sound
Old name: ambient_generic
point_sound
.
env_spark
Filter Entities
filter_class
Old name: filter_activator_class
filter_group
Old name: filter_activator_team
filter_name
Old name: filter_activator_name
Parameters | Type | Description | Notes |
---|---|---|---|
Filter |
string | . | |
Filtering Type |
choice | . | |
Inputs | Type | Description | Notes |
GetFilter |
void | . | “Read-only” event. |
SetFilter |
string | . | |
FilterActivator |
void | . | |
FilterCaller |
void | . | |
Outputs | Type | Description | Notes |
OnGetFilter |
string | . | “Read-only” event. |
OnFail |
void | . | |
OnPass |
void | . |
Logic Entities
logic_auto
World
). This is not currently implemented, so the entity still exists.
logic_autosave
logic_branch
Parameters | Type | Description | Notes |
---|---|---|---|
Initial value |
float | Initial branch value. All negative numbers are false ; all positive true ; 0 depending on setting Treat 0 as . |
|
Treat 0 as |
choice | false (by default), indeterminate (for ternary mode) or true . |
|
Inputs | Type | Description | Notes |
GetValue |
void | . | “Read-only” event. |
Test |
void | . | |
SetValue |
void | . | |
SetValueTest |
void | . | |
Toggle ToggleValue |
void | . | |
ToggleTest ToggleValueTest |
void | . | |
Outputs | Type | Description | Notes |
OnGetValue |
float | . | “Read-only” event. |
OnFalse |
void | . | |
OnIndeterminate |
void | . | |
OnTrue |
void | . |
logic_branch_manager
Old name: logic_branch_listener
.
logic_branch
to be treated as false
instead of removing it from the list.
logic_case
logic_compare
Parameters | Type | Description | Notes |
---|---|---|---|
Initial value First value |
string | Initial first value. | |
Compare value Second value |
string | The value to compare against. | |
Inputs | Type | Description | Notes |
GetFirstValue |
void | . | “Read-only” event. |
GetSecondValue |
void | . | “Read-only” event. |
SetValue SetFirstValue |
string | . | |
SetCompareValue SetSecondValue |
string | . | |
CompareInt |
void | . | |
Compare CompareFloat |
void | . | |
CompareString |
void | . | |
Outputs | Type | Description | Notes |
OnGetFirstValue |
string | . | “Read-only” event. |
OnGetSecondValue |
string | . | “Read-only” event. |
OnEqual |
void | . | |
OnNotEqual |
void | . | |
OnLess |
void | . | |
OnGreater |
void | . | |
OnLessOrEqual |
void | . | |
OnGreaterOrEqual |
void | . |
logic_console
New entity.
logic_relay
Inputs | Type | Description | Notes |
---|---|---|---|
Trigger Trigger1 |
void | Fires the OnTrigger1 event. |
|
Trigger2 |
void | Fires the OnTrigger2 event. |
|
Trigger3 |
void | Fires the OnTrigger3 event. |
|
Trigger4 |
void | Fires the OnTrigger4 event. |
|
Outputs | Type | Description | Notes |
OnTrigger OnTrigger1 |
void | Fires in response to Trigger1 input. |
|
OnTrigger2 |
void | Fires in response to Trigger2 input. |
|
OnTrigger3 |
void | Fires in response to Trigger3 input. |
|
OnTrigger4 |
void | Fires in response to Trigger3 input. |
logic_string
New entity.
logic_timer
Math Entities
math_calculator
New entity.
Inputs | Type | Description | Notes |
---|---|---|---|
GetValue |
void | Get calculator value. Fires the OnGetValue event. |
“Read-only” event. |
GetParity |
void | Get the parity of a calculator value. Fires OnValueEven if the number is even and OnValueOdd if it is odd. If the value is a float , the non-integer part of the value will be ignored. |
“Read-only” event. |
RoundValue |
integer or void | Rounds calculator value: 0.3 = 0 , 0.8 = 1 . You can also specify a number that will determine at what level to round the number. For example, if the calculator number is 256 and the input value is 2 (comparable to the number of zeros), then the number will be rounded up to 300. This also works with negative numbers: if your number is 0.18, and the input value is -1, then the result will be 0.2. |
|
SetValue |
string, float or void | Sets the value of the calculator. | (See Note after this table.) |
Add |
string, float or void | Adds the entered value to the calculator. | (See Note after this table.) |
Subtract |
string, float or void | Subtracts the entered value from the calculator value. | (See Note after this table.) |
Multiply |
string, float or void | Multiplies the calculator value by the entered value. | (See Note after this table.) |
Divide |
string, float or void | Divides the calculator value by the entered value. Completely ignores the value 0. | (See Note after this table.) |
Power |
string, float or void | Raises the calculator value to the entered power. | (See Note after this table.) |
Modulo |
string, float or void | Calculates the remainder of dividing the entered number by the current calculator value. Completely ignores the value 0. | (See Note after this table.) |
Outputs | Type | Description | Notes |
OnValueChanged |
float | Fires when the calculator value has been changed. | |
OnValueNotChanged |
float | Fires when the calculator value has not been changed. This only happens if one of the Inputs that interacts with the calculator value has been used. Therefore, the GetValue and GetParity events do not fire this Output. |
|
OnGetValue |
float | Fires in response to GetValue input. |
“Read-only” event. |
OnValueEven |
float | Fires in response to GetParity input if the value is even. |
“Read-only” event. |
OnValueOdd |
float | Fires in response to GetParity input if the value is odd. |
“Read-only” event. |
SetValue pi
, or if you want to subtract e (2.71828…) from the calculator value, you can use Subtract e
.Constant | Description | Value |
---|---|---|
e | e | 2.71828182845904523536 |
log2e | log2(e) | 1.44269504088896340736 |
log10e | log10(e) | 0.434294481903251827651 |
ln2 | ln(2) | 0.693147180559945309417 |
ln10 | ln(10) | 2.30258509299404568402 |
pi | π | 3.14159265358979323846 |
pi2 | π/2 | 1.57079632679489661923 |
pi4 | π/4 | 0.785398163397448309616 |
1pi | 1/π | 0.318309886183790671538 |
2pi | 2/π | 0.636619772367581343076 |
2sqrtpi | 2/√π | 1.12837916709551257390 |
sqrt2 | √2 | 1.41421356237309504880 |
1sqrt2 | 1/√2 | 0.707106781186547524401 |
math_color
New entity. Also combines the capabilities of math_colorblend
.
Color constructor. Allows you to make color32 from separate integers. This color32 can be used as a whole or separately.
math_counter
math_remap
Special Entities
Entities that exist on all maps and in a single copy.
Player
World
Old name: worldspawn
.
An entity that is the world itself in which everything that is on the map is stored.
Parameters | Type | Description | Notes |
---|---|---|---|
? | ? | ? | |
Inputs | Type | Description | Notes |
Close Map |
Void | Closes the map and returns the player to the main menu. | |
Outputs | Type | Description | Notes |
? | ? | ? |
Deleted entities
We will remember.. your uselessness
- env_beverage
- filter_base
- filter_multi
- game_end
- game_player_equip
- game_player_team
- item_sodacan
- logic_active_autosave
- logic_lineto
- logic_multicompare
- math_colorblend
- multisource
- point_clientcommand
- point_servercommand
- trigger_once
- info_player_start
Other
- Changed structure of
.bsp
files to reduce entdata usage. - Added more support for converting from one value format to another.
- New Hammer (in development).
- Trying to make engine code more readable.
- Replaced all
strcmp
,stricmp
,_stricmp
,Q_strcmp
,V_strcmp
,Q_stricmp
,V_stricmp
,FStrEq
,V_strlen
,Q_strlen
V_strlen
,Q_strcasecmp
,Q_strncasecmp
,V_strncasecmp
,V_strcasecmp
with more understandable and optimalStringEmpty
,StringsEqual
,StringsEqualCaseless
,StringsPartsEqual
,StringsCompare
,StringsCompareCaseless
andStringLength
.
- Replaced all
- Commands such as
ent_fire
,ent_pause
,ent_step
, etc. will be replaced with a graphical representation called “I/O Event Management Window”. It will also contain additional functionality for interacting with I/O events on the map, for example the ability to display all I/O stored in a specific entity. captioncompiler
will be replaced by CaptionEditor with graphical representation and new functionality.