func_vehicle
This article needs more links to other articles to help integrate it into the encyclopedia. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
January 2024
Class hierarchy |
---|
??? |
func_vehicle
is a brush entity available in Jabroni Brawl: Episode 3.
Description
An entity that behaves like func_tracktrain
coupled with func_traincontrols
. It however moves freely along the world and changes angles according to collision much like a real vehicle, albeit being more primitive.
This entity uses a unique brush entity to control it, called func_vehiclecontrols
.
KIO
Todo: needs somebody to actually go over it with the FGD
Flags
No Pitch (X-rot) : [1]
No User Control : [2]
Forward Only : [4]
Passable : [8]
- Disables collisions on the object.
Use max speed for pitch shifting move sound : [256]
Is unblockable by players : [512]