func_vehicle
Jump to navigation
Jump to search

This article needs more links to other pages (since January 2024). You can help improve navigation by adding links to related documentation, such as entities or tools.
| ??? |
func_vehicle is a brush entity available in
Jabroni Brawl: Episode 3.
Description
An entity that behaves like func_tracktrain coupled with func_traincontrols. It however moves freely along the world and changes angles according to collision much like a real vehicle, albeit being more primitive.
This entity uses a unique brush entity to control it, called func_vehiclecontrols.
KIO
Todo: needs somebody to actually go over it with the
FGD
Flags
- No Pitch (X-rot) : [1]
- No User Control : [2]
- Forward Only : [4]
- Passable : [8]
- Disables collisions on the object.
- Use max speed for pitch shifting move sound : [256]
- Is unblockable by players : [512]